Price Glitch Affects UDON Books, but Should Be Cleared Up Soon
March 10, 2010 by Heat Man
Filed under Mega Man News
Last weekend, Amazon and other online book retailers began offering books like Mega Man Official Complete Works for the cutthroat price of $14.99. A pretty good deal, but not a deal that was intended to happen. And while Amazon honored the orders at first, it seems that may not be the case anymore. Staffer Maverick-Jin was e-mailed this morning by Amazon to be told his order for Mega Man Megamix Vol. 1 and Mega Man Official Complete Works was canceled, citing lack of stock and offering him a $25 gift card for the trouble. And sure enough, only stock from Amazon’s third party sellers is available as of now.
We inquired to UDON Entertainment’s Matt Moylan as to the situation, and here is what he tells us. First of all, Matt assures that the books are not out of stock, and they still have a few months supply of both MM and MMX Official Complete Works, as well as Megamix Vol. 1. The source of the problem appears to be with the distributor, Diamond Distributors. Once this glitch had been realized, Amazon put a hold on all products managed by Diamond, which besides UDON includes publishers such as Marvel and Dark Horse. While UDON has no control over the matter, Matt suspects the issue will be worked out in the next couple of days, and asks for the patience of us fans.
Additionally, Matt also offered up some good news. Mega Man Zero Official Complete Works will be going back into print, and should arrive starting the first week of May, so those who may have missed the chance to grab it will get a new one. It sounds like there’s strong demand for Mega Man artbooks and comics!
As always, much thanks to Matt and UDON for the heads up.
At Long Last: The Conclusion of the “What am I Fighting For?!” Contest
March 10, 2010 by LBD "Nytetrayn"
Filed under Community Developments, Contests
It has been a long, bumpy road since first announcing The Mega Man Network’s “What am I Fighting For?!” Contest, but finally, all the pieces are in place and we can bring this thing to an end.
When Jaxel first told me about the acquisition he had made for us to use as a prize in a contest of some sort, a picture of Zero autographed by Lucas Gilbertson (who portrayed the Wily’s crimson creation in Mega Man X8, Command Mission, and Maverick Hunter X), I knew I wanted to do something special, something different. We had done trivia contests before, and I thought perhaps fanart, which had also been done before, would be too limiting.
So in the spirit of Mr. Gilbertson’s remake of Zero’s most (in)famous scene (and arguably the franchise), we decided to take advantage of this new “YouTube” thing, which all sorts of people have made really fantastic creations with. Alternatively, we were also willing to accept non-YouTube videos or even simple sound recordings.
And in the end, when the submissions were counted, there were seven, and they are as follows (note to the entrants: contact me if you want your name changed):
JuVeNiLeJRoCKeR:
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The Link:
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Rockman 2900:
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lucariotrainer16:
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RockEsper:
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CLShadow5114:
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And finally, the winner, as chosen by a panel of judges from The Mega Man Network’s staff, SuperWittyName’s “Astronomic Gentlemen X Four Cinematic:”
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I should add that these are not the seven finalists, but that there were seven submissions, total. Admittedly, it was a little disheartening. Nonetheless, lesson learned (hence the more traditional contest for Mega Man 10).
With that being the case, I’m sure there are any number of you wondering what the hell took so long. Besides dealing with numerous… personal circumstances, let’s say, I made it my mission to procure a small prize for each contestant who did not win the big prize– runners-up, shall we say.
So while SuperWittyName will get to take home the grand prize Zero/Gilbertson autograph, each of the other entrants will receive one Mega Man E-Tank Energy Drink as a way of saying “thanks for taking the time to enter; we really appreciate it.” Thanks go out to our staff member MainFinger for obtaining some of the cans, while JGonzo from the Capcom Unity generously donated the remainder. We will have those prizes sent out shortly.
Thanks once again to everyone who participated, and congratulations to SuperWittyName. This was a fun little experiment, and perhaps we’ll try something new again sometime. And once more, I apologize for the lengthy delay in announcing the winners, and hope you understand.
Mega Man X: Welcome to the Year 20XX
March 3, 2010 by LBD "Nytetrayn"
Filed under Community Developments
While the Blue Bomber talk of the week is all about the newly-released Mega Man 10, Jeremy “Toastyfrog” Parish has posted an article from the recent edition of GameSpite Quarterly has decided to take the opportunity to reminisce about the other game that people knew as “10″ (though such people were/are collectively known as “slack-jawed junksluts“), Mega Man X.
In all, it’s a nice look back at how the move to the Super Nintendo Entertainment System (SNES) managed to breathe some new life into the series. It also points out, as others have, that the year 2010 is written in film copyright indicia style as “MMX,” thus making this year the official year of Mega Man X. Sort of.
So long as Capcom managed to give us Mega Man 10 in 2010, wouldn’t it be nice if they gave us a new Mega Man X in MMX? Fingers are crossed here.
Inafune Would Like to Make Mega Man Game with the Fans, Responds to MM9 Mystery
February 26, 2010 by LBD "Nytetrayn"
Filed under Mega Man News
As promised, Capcom has come through with the second batch of questions for Mega Man mastermind Keiji Inafune, as posed by members of the Capcom Unity.
6) Snppls asks:
What is your stance on fan made material? Like fanart, sprite comics, remixes, fangames or the Rockman movie currently in production in the US. Do you like it that fans are so into your creation or does it bother you that they are using copyrighted material? Do you watch it sometimes or sometimes even get ideas from it?
Inafune: I totally welcome all sorts of Mega Man-inspired-art created by the fans. I really would like to create a game with the fans. I have had the desire since the Robot Master Contest, and the fans’ Mega Man art come from the same inspiration. In reality, there are copyright issues and that puts me on a tough position as a member of a company, but I truly believe that Mega Man has come this far with warm supports from the passionate fans and their creative art work.
7) Samuel asks:
Will there be a new megaman anime series from the Starforce side, Battlenetwork side, or the megaman operate starforce? (Please answer I’ve been waiting for some new megaman animated goodness)
Inafune: I am ready to witness exciting Mega Man action in the animation, too. I would love to try it out when I have a chance, and in fact, I have been thinking about specific ideas on this, too. I will do my best to make this happen and hope to surprise you with the news. We will definitely need your support to make this happen!
ibehv asks:
Why is zero’s appearance in megaman zero different from his appearance in megaman x?
Inafune: Zero is one of the most important characters for me. Initially, Zero was created for the Mega Man X fans as well as for fans new to the series. But rather than making a game with Zero as a main character in the established storyline, we wanted to create a brand new storyline for him with a completely new game design. Thus, Zero you all know now was born. The story of the Mega Man Zero game also tells you the secret behind the Zero’s appearance change. So if you haven’t played the game yet, please try it out!
9) The Blue Badger asks:
What direction would you like to see the Mega Man franchise go in the future?
Inafune: I’ve never stopped thinking about the future of Mega Man series! I want more people to get to know Mega Man and fall in love with it. And I am always thinking about the best way to attract more people to play the game. But instead of us guiding you the direction where we go, I would collaborate with the fans and decide where we go. It would be fantastic if you and we can together create a new direction for Mega Man.
10) Monochrome Twist asks:
What are the chances of us seeing a Mega Man Powered Up 2?
Inafune: Many people have asked us about that. I too feel very passionate about making it happen. But as a reality, there are so many things I want to do and Mega Man Powered Up 2 is one of the projects that is still patiently waiting for its turn…
11) Zepper asks:
It’s been 1 year since the release of Mega Man 9, but until then, we’re inside an endless quest for something “extra”. Even with a lot of recorded gameplays, tricks and so on, it’s said there’s still an undiscovered secret or a little surprise. Could you point us to a certain direction?
Inafune: Well, let me think… I am guessing that most of the tricks and secrets have been discovered by now as there are so many good players out there and they have revealed their great Mega Man 9 skills. So I would rather love to see you try it out and surprise me with your cool techniques and hidden elements! Very looking forward to seeing that!
Hmm, so even Inafune himself doesn’t know. Very curious, indeed.
Zero Contest Note
February 13, 2010 by LBD "Nytetrayn"
Filed under Site Developments
Just wanted to post a quick update for those of you wondering about the results of the “What Am I Fighting For?!” contest: we haven’t forgotten about it, but some things of a personal nature have recently come up, which has derailed the timeline a little bit.
We’ll have the winners posted for you soon, and we thank you for your patience.
Spread the Love with these Mega Man Valentine’s Cards
February 12, 2010 by Heat Man
Filed under Community Developments
Valentine’s Day is coming up this Sunday. You didn’t forget to get something for that special someone, did you? What’s that? You’ve been so mesmerized by Mega Man 10 news you forgot!? Well we at The Mega Man Network are a caring bunch, and it just so happens we have some lovely Valentine’s Day cards for you to give your sweetheart. It’s not Jared or anything, but hopefully it’s enough to keep you from sleeping on your friend’s couch.
Seriously though, enjoy these silly “cards”. Should also warn, this is an image heavy post.
Now, while we try our hardest here at TMMN, not all of our cards were winners. Below are a few of the cards that got rejected. We assure you that these cards (probably) won’t be included with your order.
Many thanks to BD and Red for helping me come up with ideas. Also, BD demanded I do the Charge Man one else I’d be fired. Happy Valentine’s Day everybody!
A Most Vile Offering
February 1, 2010 by LBD "Nytetrayn"
Filed under Community Developments
Do you like Vile, aka VAVA? Sure you do, who doesn’t?
Okay, X and Zero, I’ll give you that. And Axl. And probably anyone with a Maverick Hunter badge– never mind, forget I ever said anything.
Anyway, for those who do actually like Sigma’s lavender lapdog, there is a product coming soon which may interest you:

It may interest you, that is, until you hear the price: 12,000 Yen, or $132.
Still here? Still interested? Alright, then here is what else you may need to know: the figure is 30 centimeters tall, or 1/6 scale. It can be found at the upcoming Wonder Festival 2010, and you can see many more high-resolution photos of it at FC. But, if you don’t have an account, then you can find them mirrored at Protodude’s Rockman Corner.
Reminder: The “What am I Fighting For?!” Contest Nears Its Close, With Slight Extension
January 10, 2010 by LBD "Nytetrayn"
Filed under Community Developments, Contests, Site Developments
Okay, folks, we’re down to our final week of The Mega Man Network’s “What am I Fighting For?!” Contest. We last extended the contest deadline to January 15th, so that people would have the Christmas/New Year holidays to work on their entry, plus a little more time.
In doing so, I freely admit I really should have looked at a calendar. Having done so, I’m extending the contest by two more days– you have until the clock strikes Midnight PST on the night of Sunday, January 17th to submit your entry to mmncontest(at)gmail(dot)com, thus giving you the weekend to finish things up.
And honestly? I don’t want to divulge numbers yet, but there have not been a lot of entries thus far. Ergo, if you enter, your chances may still be pretty good. Click here for the rules and a reminder of what you are fighting for.
The Decade in Review: 200X – 200X
December 31, 2009 by LBD "Nytetrayn"
Filed under Editorials
About a week ago, Heat Man came to me and said “you know, it’s going to be the year 20XX soon. You should write something reflecting that.” And then he went and wrote his own article, so now you get two of these things.
With that said, let us take a look back on the decade that was, and all of the many wonderful and bizarre turns of events which took place.
The Robot Revolution
The new millennium got off to an amazing start, as in the year of 200X, roboticist Dr. Thomas Light kick-started the robot revolution, advancing the practice a thousandfold and creating robots to help assist mankind throughout their everyday lives. In addition to robots designed to fulfill nearly every purpose you could think of, he also created a series of six special “Robot Masters” which would lead other robots in fields such as demolitions, antarctic exploration, and more.
Reports state that there were originally eight of these mechanical marvels, but that the last two had been recalled due to issues of ethics, including some allegations of racism. Dr. Light denied any malevolent intent on his part in the designing of any of his robots, shortly before the ill-timed appearance of Roll, his housekeeping robot, who was designed to resemble a pre-pubescent schoolgirl.
Such controversy would have to be put aside, however, as in the year 200X, one Dr. Albert Wily took control of the Robot Masters and the many legions of robots that had made themselves a part of our everyday lives, and threatened to use their combined might to take over the world. The American press made attempts to paint Wily and Light as partners, though this would later be refuted as it was revealed the two doctors in fact shared in a longstanding rivalry, one in which Light was said to always come out on top in.
As such, the rivalry would continue as Dr. Light would repurpose his robotic lab assistant. Giving DLN-001 “Rock” a suit of body armor, a helmet, and an arm-cannon capable of launching compact balls of plasma at high speeds over great distances, Dr. Light christened his champion as “Mega Man,” and sent him straight into the heart of the invaded territories to bring down Wily’s armies.
Amazingly, the plan worked, as Mega Man was able to infiltrate and defeat the six robotic overlords and their master, who hid away in his multi-leveled fortress of terror. Some say he would not have found success without the ability Dr. Light gave him to obtain the abilities of his fallen foes. The fighting was over, but the peace was not to last.
Some would blame the revolving-door nature of our prison system, while others would point the finger squarely at the administration in charge of the government at the time. Regardless of the cause, Dr. Wily found himself a free man in the year 200X, and began his effort to rule the world once again in earnest. This time, he created eight war machines of his own design and sent them out into the world. And once more, Dr. Light deployed his “super fighting robot,” Mega Man, to combat the threat.
The battles were long and difficult, but Mega Man triumphed once again in what many would say was his greatest conflict as he brought Wily’s empire to its knees once again.
In an astounding turn of events, the year 200X would see Dr. Light and Dr. Wily make peace at long last as the two decided to collaborate on an enormous peace-keeping robot known as “Gamma,” which would be energized by crystals obtained from eight mining colonies. How such a creation would actually manage to keep the peace was never fully-disclosed, as a new robot revolt would occur on the mining colonies.
Once more, Mega Man was sent to quell the revolutionaries and retrieve the energy crystals necessary to power Gamma. Upon putting an end to the final Robot Master and sending back the last of the crystals, eight new overlords appeared to wreck the mining colonies, leading to Mega Man taking further action to put an end to the conflict. It was during this time that Dr. Wily would reveal his true colors as the mastermind behind the revolt, turning on Dr. Light and stealing Gamma away to a newly-constructed fortress.
Once finished with his business in the mining colonies, Mega Man would give chase and hunt Wily to the depths of the villainous Skull Castle, where Wily would turn the full force of Gamma on Mega Man himself. Mega Man would persevere and triumph in the end, though wreckage containing robot parts and what some believe to be recycle-friendly video game cases rained down, crushing the mad scientist once and for all.
A tragic end, but at least the world may finally know peace from robotic terror.
The Dot-EXE Boom
While the internet has existed since 19XX, it is in 200X that it began to take the world by storm, as networks connecting people, places, and information would come to criss-cross the globe, making communication easier than ever. Unfortunately, the World Three (aka “WWW”), a fiendish terrorist organization determined to rule the world, began to use the networks as a way of committing their various NetCrimes as they worked toward a greater plot known as the “EndGame.”
The Official NetBattlers, a body established to help quell such crimes as those committed by the World Three, refused to disclose publicly how the full scenario played out. One Official NetBattle, Eugene Chaud, did make a remark to the effect of “@#$ing kids,” however.
Three months later, the absence of the World Three would give rise to a new organization that would strike fear into the hearts of web-denizens, the NetMafia Gospel. This organization would prove itself to be short-lived, but unfortunately, the following month would also see the return of the World Three. It was not long after staging a fake NetBattle tournament that the organization would once more be put to rest.
Things took a turn for the worst five months later, as it was discovered that a meteor was on a trajectory with the Earth. A new NetCriminal organization known as the Nebula Crime Syndicate would attempt to interfere as officials sought out a capable NetBattler to infiltrate the bizarrely-composed meteor and stop it before it could strike the planet, causing untold devastation. Fortunately, they failed in their efforts, but the syndicate’s ringleader, Dr. Regal, may have escaped after a faked suicide attempt in which no body was found.
More Games and Merchandise Than You Can Shake a Stick At
In addition to all of the excitement of the past decade, many video games were made to celebrate the adventures of the Blue Bomber. They are listed as follows:
- The Misadventures of Tron Bonne (200X)
- MegaMan Legends 2 (200X)
- Mega Man Xtreme (200X)
- Mega Man X5 (200X)
- Mega Man X6 (200X)
- Mega Man Xtreme 2 (200X)
- Mega Man X7 (200X)
- Mega Man X: Command Mission (200X)
- Mega Man X8 (200X)
- Mega Man X Collection (200X)
- Mega Man: Maverick Hunter X (200X)
- MegaMan Battle Network (200X)
- MegaMan Battle Network 2 (200X)
- MegaMan Network Transmission (200X)
- MegaMan Battle Network 3: Blue/White (200X)
- MegaMan Battle Chip Challenge (200X)
- MegaMan Battle Network 4: Red Sun/Blue Moon (200X)
- MegaMan Battle Network 5: Team Protoman/Team Colonel (200X)
- MegaMan Battle Network 5: Double Team DS (200X)
- MegaMan Battle Network 6: Cybeast Gregar/Cybeast Falzar (200X)
- Mega Man Zero (200X)
- Mega Man Zero 2 (200X)
- Mega Man Zero 3 (200X)
- Mega Man Zero 4 (200X)
- MegaMan Star Force: Leo/Pegasus/Dragon (200X)
- MegaMan Star Force 2: Zerker x Saurian/Zerker x Ninja (200X)
- MegaMan Star Force 3: Black Ace/Red Joker (200X)
- Mega Man ZX (200X)
- Mega Man ZX Advent (200X)
- Mega Man & Bass (200X)
- Mega Man Anniversary Collection (200X)
- Mega Man Powered Up (200X)
- Mega Man 9 (200X)
And these are just the American releases!
200X was also a special year for some super heroes to get back to their roots; for Spider-man of Marvel Comics fame, this meant pawning off his marriage to the devil in order to return to a 40-year old status quo. But for Mega Man, it simply meant dialing back things to 8-bit and getting back to basics in graphics, sound, and gameplay. Both were bold moves, but time will tell as to which one pays the greater dividends.
In addition to a plethora of games throughout the past decade, there has also been a ton of merchandise made, including (but not limited to):
- Action figures from Jazwares based on the Classic, X, and Zero series.
- Action figures, PETs, Battle Chips, and other toys from Mattel based on NT Warrior, the Viz licensed version of Battle Network.
- NT Warrior anime, DVDs, and manga by Viz.
- Trading cards based on the Classic, X, Zero, and Legends series by Artbox.
- A four-issue comic book series based on the Classic and X series by Dreamwave.
- DVDs of the Classic-based Ruby-Spears animated series from ADV.
- The Mega Man: Upon a Star DVD from ADV.
- “Official Complete Works” art books based on the Zero, Classic, and X series by UDON Entertainment (with the last two arriving in just the nick of time).
Plus, as the decade closes out, we know that 20XX will kick off with a bang, as Mega Man 10 has been announced for March, plus not one but two manga series are in the pipeline for an early 20XX release from UDON: Hitoshi Ariga’s Mega Man Megamix and Shin Ogino’s Mega Man ZX. And if that wasn’t enough, there is also a triple-threat cameo of Zero, Roll, and MegaMan Volnutt in January’s Tatsunoko vs. Capcom: Ultimate All-Stars.
All in all, the years of 200X to 200X have been pretty good to fans of Mega Man, and with any luck, 20XX will be just as good– maybe even better. After all, there’s a lot more 20XX to work with.
–LBD “Nytetrayn”
Both Mega Man and Mega Man X Official Complete Works due Dec. 23rd; sample images
December 18, 2009 by Heat Man
Filed under Mega Man News
Our very good friend from UDON, Matt Moylan, has let us know that both Mega Man Official Complete Works and Mega Man X Official Complete Works (as seen recently on the Mega Man 22nd birthday live stream) will be available next week, just in time for Christmas. Here is the official statement from Matt:
Just wanted to let you know that we can finally say both Mega Man Official Complete Works, and Mega Man X Official Complete Works will be arriving in comic book stores next Wednesday Dec 23! Just barely in time for X-mas(or Mega Man X-mas if you prefer heh). As for regular book stores, and online vendors line Amazon, that is less precise. Could be a few days earlier, could be a few days later, but all book have shipped to retailers. If you want them for sure on Wednesday, head to a comic book shop.
Of course I know what you really came here for, the sample pages! Let this be your final sweet temptation (warning, large sized images).




Thanks for the lovely images, Matt! We look forward to the books!




























