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	<title>The Mega Man Network &#187; Robot Masters</title>
	<atom:link href="http://www.themmnetwork.com/tag/robot-masters/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.themmnetwork.com</link>
	<description>Get Equipped with News</description>
	<lastBuildDate>Wed, 28 Jul 2010 00:01:26 +0000</lastBuildDate>
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		<title>If You Can&#8217;t Beat Air Man, Maybe Two Zeros at Wonder Festival Can</title>
		<link>http://www.themmnetwork.com/2010/07/21/if-you-cant-beat-air-man-maybe-two-zeros-at-wonder-festival-can/</link>
		<comments>http://www.themmnetwork.com/2010/07/21/if-you-cant-beat-air-man-maybe-two-zeros-at-wonder-festival-can/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 23:18:24 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Community Developments]]></category>
		<category><![CDATA[Action Figures]]></category>
		<category><![CDATA[Mega Man 2]]></category>
		<category><![CDATA[Mega Man Classic]]></category>
		<category><![CDATA[Mega Man X]]></category>
		<category><![CDATA[Mega Man X8]]></category>
		<category><![CDATA[Robot Masters]]></category>
		<category><![CDATA[Rockman]]></category>
		<category><![CDATA[WHAT AM I FIGHTING FOR??]]></category>
		<category><![CDATA[Zero]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=5594</guid>
		<description><![CDATA[There has been a fair bit of buzz around Rockman figures and models as of late, what with the Kotobukiya figure and the custom Legends/DASH figures coming to Wonderfest. But in the case of the latter, it appears they won&#8217;t be alone. Exclusive to the Wonder Festival Summer event on July 25th are these following [...]]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.themmnetwork.com/wp-content/uploads/2010/07/wonderfestivalfigures.jpg"></center></p>
<p>There has been a fair bit of buzz around <em>Rockman</em> figures and models as of late, what with the <a href="http://www.themmnetwork.com/2010/07/20/rumor-kotobukiya-rockman-coming-to-america/" target="_new">Kotobukiya figure</a> and the <a href="http://www.themmnetwork.com/2010/06/28/wonderfest-gives-rise-to-custom-legends-figures/" target="_new">custom <em>Legends</em>/<em>DASH</em> figures</a> coming to Wonderfest.  But in the case of the latter, it appears they won&#8217;t be alone.</p>
<p><span id="more-5594"></span>Exclusive to the Wonder Festival Summer event on July 25th are these following three figures, as featured by Tokyo Hunter.  The first is the <a href="http://tokyohunter.blogspot.com/2010/07/d-x-zero-resin-kit.html" target="_new">D-X Zero resin kit</a> (click for more images), which is based on the Zero so many of us know and love from the greater part of the <em>Mega Man X</em> series, though the specific game referenced is <em>Rockman X4</em>.  No height or price are given, though Tokyo Hunter says they can be contacted for a price quote and pre-order before July 23rd.</p>
<p>The second figure is once again made in the image of Zero; however, the <a href="http://tokyohunter.blogspot.com/2010/07/bidotei-zero-movable-figure-color-resin.html" target="_new">Bidotei Zero movable figure color resin kit</a> is for those who are fans of the crimson Reploid&#8217;s sleeker <em>Mega Man X8</em> design, and unlike the D-X figure, features a drawn Z-Saber.  The height is once again unknown, but the price is 10,000 yen (around $115), &#8220;plus a commission fee.&#8221;  Again, a price quote can be obtained and a pre-order made by contacting Tokyo Hunter before the 23rd.</p>
<p>Finally, it&#8217;s the revenge of the Robot Master everyone loves to see standing victorious.  The <a href="http://tokyohunter.blogspot.com/2010/07/nama-negi-kokoro-airman-resin-kit.html" target="_new">Nama Negi Kokoro Airman resin kit</a> (click for more pics) stands at an unknown height, and will cost 3,000 yen (about $35), plus the commission fee.  All the same details as above apply here.</p>
<p>Speaking of which, the site notes the following about ordering:<br />
<blockquote>E-mail me at hunt AT tokyo-hunter.com with your list of wanted items, and I&#8217;ll quote you my prices if I can get them for you. The wanted items can be anything that&#8217;s listed on my blog, including those past the order deadline, and anything else that&#8217;s not listed. I accept payment via PayPal only.</p></blockquote>
<p>If you just have a general question, you can send it to questions<strong>AT</strong>tokyo-hunter.com (replacing &#8220;AT&#8221; with @, of course).</p>
<p><strong>Source:</strong> <a href="http://tokyohunter.blogspot.com/" target="_new">Tokyo Hunter</a> (via <a href="http://tomopop.com/index.phtml" target="_new">TOMOPOP</a>, via <a href="http://gameinformer.com/b/news/archive/2010/07/21/mega-man-resin-kits-coming-to-wonder-festival.aspx" target="_new">Game Informer</a>)</p>
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		<slash:comments>16</slash:comments>
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		<title>Rockman 10 Concept Designs Are Eye-Opening</title>
		<link>http://www.themmnetwork.com/2010/07/05/rockman-10-concept-designs-are-eye-opening/</link>
		<comments>http://www.themmnetwork.com/2010/07/05/rockman-10-concept-designs-are-eye-opening/#comments</comments>
		<pubDate>Mon, 05 Jul 2010 18:04:13 +0000</pubDate>
		<dc:creator>Heat Man</dc:creator>
				<category><![CDATA[Mega Man News]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[GAMESIDE]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[Mega Man 10]]></category>
		<category><![CDATA[Robot Masters]]></category>
		<category><![CDATA[Rockman 10]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=5489</guid>
		<description><![CDATA[As previously reported, the latest issue of GAMESIDE in Japan would contain a special &#8220;Rockman 10 Big Picture Book,&#8221; including conceptual designs of the Robot Masters and their stages. And thanks to our Japanese connections, we&#8217;ve got the concept art here to show you! What&#8217;s most interesting is how some of the stages were thought [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-5502  aligncenter" title="10concept_banner" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept_banner.jpg" alt="" width="496" height="62" /></p>
<p style="text-align: left;">As <a href="http://www.themmnetwork.com/2010/06/30/gameside-magazine-features-rockman-10-big-picture-book/">previously reported</a>, the latest issue of GAMESIDE in Japan would contain a special &#8220;Rockman 10 Big Picture Book,&#8221; including conceptual designs of the Robot Masters and their stages. And thanks to our Japanese connections, we&#8217;ve got the concept art here to show you!</p>
<p style="text-align: left;">What&#8217;s most interesting is how some of the stages were thought up. A few of them looked like nothing I&#8217;d ever imagined back when I was first playing Mega Man 10. Check them all out after the break! You can click the images for super-sized versions.</p>
<p style="text-align: left;"><span id="more-5489"></span></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept1_commando.jpg"><img class="aligncenter size-full wp-image-5490" title="10concept1_commando" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept1_commando.jpg" alt="" width="500" height="293" /></a></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept2_nitro.jpg"><img class="aligncenter size-full wp-image-5492" title="10concept2_nitro" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept2_nitro.jpg" alt="" width="500" height="284" /></a></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept3_blade.jpg"><img class="aligncenter size-full wp-image-5495" title="10concept3_blade" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept3_blade.jpg" alt="" width="500" height="334" /></a></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept4_sheep.jpg"><img class="aligncenter size-full wp-image-5496" title="10concept4_sheep" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept4_sheep.jpg" alt="" width="500" height="285" /></a></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept5_solar.jpg"><img class="aligncenter size-full wp-image-5497" title="10concept5_solar" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept5_solar.jpg" alt="" width="500" height="321" /></a></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept6_chill.jpg"><img class="aligncenter size-full wp-image-5498" title="10concept6_chill" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept6_chill.jpg" alt="" width="500" height="284" /></a></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept7_strike.jpg"><img class="aligncenter size-full wp-image-5499" title="10concept7_strike" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept7_strike.jpg" alt="" width="500" height="265" /></a></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept8_pump.jpg"><img class="aligncenter size-full wp-image-5500" title="10concept8_pump" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/10concept8_pump.jpg" alt="" width="500" height="282" /></a></p>
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		<slash:comments>47</slash:comments>
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		<item>
		<title>Too Many Mega Man Bosses?</title>
		<link>http://www.themmnetwork.com/2010/05/20/too-many-mega-man-bosses/</link>
		<comments>http://www.themmnetwork.com/2010/05/20/too-many-mega-man-bosses/#comments</comments>
		<pubDate>Fri, 21 May 2010 04:31:24 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Community Developments]]></category>
		<category><![CDATA[Fan Film]]></category>
		<category><![CDATA[Mega Man Classic]]></category>
		<category><![CDATA[Robot Masters]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=5073</guid>
		<description><![CDATA[After 23 years and 16 games (to say nothing of all the various little side-efforts), have the Robot Masters of the Mega Man series finally reaches saturation? Are we on the verge of a Robot Master meltdown? This seems to be what the folks at CollegeHumor are implying, as they highlight a number of new [...]]]></description>
			<content:encoded><![CDATA[<p>After 23 years and 16 games (to say nothing of all the various little side-efforts), have the Robot Masters of the <em>Mega Man</em> series finally reaches saturation?  Are we on the verge of a Robot Master meltdown?</p>
<p>This seems to be what the folks at <a href="http://www.collegehumor.com/video:1935998" target="_new">CollegeHumor</a> are implying, as they highlight a number of new robots which seem to suggest that the creative minds at Capcom and Inti Creates are beginning to run out of steam:<span id="more-5073"></span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="281" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="data" value="http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1935998&amp;fullscreen=1" /><param name="allowfullscreen" value="true" /><param name="wmode" value="transparent" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1935998&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="500" height="281" src="http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1935998&amp;fullscreen=1" allowscriptaccess="always" wmode="transparent" allowfullscreen="true" data="http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1935998&amp;fullscreen=1"></embed></object></p>
<div style="padding: 5px 0pt; text-align: center; width: 500px;">See more <a href="http://www.collegehumor.com/videos">funny videos</a> and <a href="http://www.collegehumor.com/pictures">funny pictures</a> at <a href="http://www.collegehumor.com/">CollegeHumor</a>.</div>
<p>Don&#8217;t try to act like you haven&#8217;t had the same thoughts&#8211; I saw how many of you lamented Sheep Man and Commando Man when they were first revealed.</p>
<p>Personally, I like &#8220;Getting Lost in a Really Bad Neighborhood Man&#8221; and &#8220;These Snakes Are So Poisonous I Had to Buy Them at 2am From a Vietnamese Dude Who Operates Out of a Shipping Container in Staten Island Man.&#8221;</p>
<p>Oh, and &#8220;Bad News Man&#8221; is pretty cool, too.</p>
]]></content:encoded>
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		<slash:comments>40</slash:comments>
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		<item>
		<title>Hideki Kamiya Wants to Make Mega Man</title>
		<link>http://www.themmnetwork.com/2010/05/15/hideki-kamiya-wants-to-make-mega-man/</link>
		<comments>http://www.themmnetwork.com/2010/05/15/hideki-kamiya-wants-to-make-mega-man/#comments</comments>
		<pubDate>Sat, 15 May 2010 05:00:16 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Mega Man News]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[Robot Master Contest]]></category>
		<category><![CDATA[Robot Masters]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=5024</guid>
		<description><![CDATA[The name &#8220;Hideki Kamiya&#8221; might be familiar to some of you, particularly if you&#8217;re a fan of such video game franchises as Capcom&#8217;s Viewtiful Joe, Resident Evil, Devil May Cry, and Okami, not to mention Ace Attorney Investigations: Miles Edgeworth. Outside of Capcom, his efforts can be seen in the story and direction of Bayonetta, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.themmnetwork.com/wp-content/uploads/2010/05/2132403989.jpg" align=right class=artimg width=200>The name &#8220;Hideki Kamiya&#8221; might be familiar to some of you, particularly if you&#8217;re a fan of such video game franchises as Capcom&#8217;s <em>Viewtiful Joe</em>, <em>Resident Evil</em>, <em>Devil May Cry</em>, and <em>Okami</em>, not to mention <em>Ace Attorney Investigations: Miles Edgeworth</em>.  Outside of Capcom, his efforts can be seen in the story and direction of <em>Bayonetta</em>, developed by Platinum Games and published by SEGA.</p>
<p>Kamiya has recently expressed interest in being &#8220;forced&#8221; to create a <em>Star Fox</em> game for Nintendo&#8211; at gunpoint, no less&#8211; and it seems he has revealed a similar interest in <em>Mega Man</em>, though no firearms seem to have been mentioned.</p>
<p>The subject came up on his <a href="http://twitter.com/PG_kamiya" target="_new">Twitter</a> account, during a conversation with Capcom&#8217;s Shu Takumi.  Therein, Kamiya recalled his high school days, during which he submitted two Robot Masters to one of Capcom&#8217;s many design contests.  His creations were titled &#8220;Planet Man&#8221; and &#8220;Aqua Man,&#8221; and though <em>Mega Man 8</em> would feature a Robot Master bearing the latter name, it seems that it was not of his creation.</p>
<p><a href="http://www.andriasang.com/e/blog/2010/05/14/hideki_kamiya_other_jobs/" target="_new">Andriasang</a> has a little more information from the conversation, including an overview of his voice acting in some of the above-mentioned Capcom titles on which he worked.</p>
<p>With that, we are left to wonder whether or not Capcom would ever take Kamiya up on the proposal.  And if so, what kind of <em>Mega Man</em> would he make?  A sequel to an existing game?  Or something new altogether?</p>
<p><strong>Source:</strong> via <a href="http://gonintendo.com/viewstory.php?id=123571" target="_new">GoNintendo</a></p>
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		<slash:comments>23</slash:comments>
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		<item>
		<title>Dance Pad Gamer Socks It to Mega Man 2</title>
		<link>http://www.themmnetwork.com/2010/05/14/dance-pad-gamer-socks-it-to-mega-man-2/</link>
		<comments>http://www.themmnetwork.com/2010/05/14/dance-pad-gamer-socks-it-to-mega-man-2/#comments</comments>
		<pubDate>Fri, 14 May 2010 05:00:11 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Community Developments]]></category>
		<category><![CDATA[Capcom*Unity]]></category>
		<category><![CDATA[Mega Man 2]]></category>
		<category><![CDATA[Mega Man Classic]]></category>
		<category><![CDATA[Robot Masters]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=5011</guid>
		<description><![CDATA[Actually, there are no socks involved, but plenty of foot-action nonetheless as one Nick Hagman, who has taken games such as the original Castlevania and Super Mario Bros. to task with a dance pad, has set his sights on Mega Man 2. The song says &#8220;can&#8217;t beat Air Man,&#8221; but Nick is not deterred, as [...]]]></description>
			<content:encoded><![CDATA[<p>Actually, there are no socks involved, but plenty of foot-action nonetheless as one Nick Hagman, who has taken games such as the original <a href="http://www.youtube.com/watch?v=K4P_XJdxl-c" target="_new"><em>Castlevania</em></a> and <a href="http://www.youtube.com/watch?v=mY72HOyxO0U" target="_new"><em>Super Mario Bros.</em></a> to task with a dance pad, has set his sights on <em>Mega Man 2</em>.</p>
<p>The song says &#8220;can&#8217;t beat Air Man,&#8221; but Nick is not deterred, as the overgrown walking fan becomes his first target:</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/DUObZ5Krafw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/DUObZ5Krafw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></ br><br />
</ br><br />
Next up, he takes his twinkle-toes to Flash Man&#8217;s domain:</ br><br />
</ br><br />
<center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/4ARIV2puF4g&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4ARIV2puF4g&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></ br><br />
</ br><br />
After that, Quick Man just makes sense, right?  Except he opted not to use the Time Stopper to put a stop to the deadly beams spread throughout Captain Boomerang&#8217;s lair:</ br><br />
</ br><br />
<center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/VY-qXwSomS8&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/VY-qXwSomS8&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></ br><br />
</ br><br />
And then?  The Robot Master most people prefer to take on first (if only to nab his rather versatile weapon), Metal Man:</ br><br />
</ br><br />
<center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/rxnfpYikjWA&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/rxnfpYikjWA&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></ br><br />
</ br><br />
And following this?  &#8230;I don&#8217;t really know.  That&#8217;s all he&#8217;s done so far, but you can follow along as Nick continues to update on his <a href="http://www.youtube.com/user/DJ17Nario#p/u/0/rxnfpYikjWA" target="_new">YouTube Channel</a>.</ br><br />
</ br><br />
Good luck, Nick, and dance!  For everlasting peace!</ br><br />
</ br><br />
<strong>Source:</strong> <a href="http://www.capcom-unity.com/jgonzo/blog/2010/05/13/beating_mega_man_2...with_a_dance_pad" target="_new">Capcom Unity</a></p>
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		<slash:comments>16</slash:comments>
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		<title>Classic Mega Man Goes 3D</title>
		<link>http://www.themmnetwork.com/2010/05/05/classic-mega-man-goes-3d/</link>
		<comments>http://www.themmnetwork.com/2010/05/05/classic-mega-man-goes-3d/#comments</comments>
		<pubDate>Thu, 06 May 2010 03:11:32 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Community Developments]]></category>
		<category><![CDATA[Fan Art]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[Mega Man Classic]]></category>
		<category><![CDATA[Robot Masters]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4910</guid>
		<description><![CDATA[&#8220;What if Pixar created a Mega Man movie?&#8221; That&#8217;s the thought which has gone through many a mind when presented with the following image, among a number of others, which depicts characters from the original Mega Man series in 3D. MMN reader M. S. Corley passed along the news of the works, created by David [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;What if Pixar created a <em>Mega Man</em> movie?&#8221;</p>
<p>That&#8217;s the thought which has gone through many a mind when presented with the following image, among a number of others, which depicts characters from the original <em>Mega Man</em> series in 3D.</p>
<p><center><img src="http://www.themmnetwork.com/wp-content/uploads/2010/05/374941066b000f3b01d0d531c7a0154c.jpg" width=560></center></p>
<p>MMN reader M. S. Corley passed along the news of the works, created by David Espinoza and Yoshi Vu, a couple of weeks ago, but we missed the opportunity to report on it in a timely manner.  Thankfully, they continued their work and produced even more renders, thus keeping this news relevant.</p>
<p>You can find more renders <a href="http://www.picturetrail.com/sfx/album/view/23153481" target="_new">here</a>, including Quick Man, Metal Man, Heat Man, Flash Man, Bubble Man, Crash Man, a Met, a close-up of Mega Man&#8217;s noggin, and even a logo.</p>
<p><strong>News Credit:</strong> <a href="http://www.capcom-unity.com/s-kill/blog/2010/05/05/a_new_look_at_mega_man_" target="_new">Capcom Unity</a>, <a href="http://kotaku.com/5520095/if-mega-man-was-a-hollywood-cartoon-it-would-look-a-lot-like-this/gallery/" target="_new">Kotaku</a>, <a href="http://mscorley.blogspot.com/" target="_new">M. S. Corley</a></p>
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		<title>Mega Man 10 Website Updates, Plus Specific DLC Release Dates and Code Giveaway</title>
		<link>http://www.themmnetwork.com/2010/04/02/mega-man-10-website-updates-plus-specific-dlc-release-dates-and-code-giveaway/</link>
		<comments>http://www.themmnetwork.com/2010/04/02/mega-man-10-website-updates-plus-specific-dlc-release-dates-and-code-giveaway/#comments</comments>
		<pubDate>Fri, 02 Apr 2010 16:04:18 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Mega Man News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[downloadable content]]></category>
		<category><![CDATA[Mega Man 10]]></category>
		<category><![CDATA[Mega Man Classic]]></category>
		<category><![CDATA[Robot Masters]]></category>

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		<description><![CDATA[Mega Man 10 was finally released for the Xbox 360 a couple of days ago, and in the time since, some new information has come up that should interest most of you. For starters, a 3D-ish Mega Man 10 premium Xbox theme, which was previously thought exclusive to Japan, is now available on the Xbox [...]]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.themmnetwork.com/wp-content/uploads/2010/04/d0427e2fd60d7f3be42c9a415d986c0e.jpg" width=560></center><br />
</ br><br />
<em>Mega Man 10</em> was <a href="http://www.themmnetwork.com/2010/03/31/mega-man-10-arrives-on-10box-360-arcade-today/" target="_new">finally released</a> for the Xbox 360 a couple of days ago, and in the time since, some new information has come up that should interest most of you.</p>
<p>For starters, a 3D-ish <em>Mega Man 10</em> premium Xbox theme, which was previously thought exclusive to Japan, is now available on the Xbox LIVE Marketplace for 240 Microsoft Points.  It looks pretty cool, even if those Avatars don&#8217;t look too excited about it.</p>
<p>Of interest to those outside the Xbox bubble is word that the <a href="http://megaman.capcom.com/10/" target="_new">official Mega Man 10 website</a> has updated.  Now you can find boss info, new screens, the viral video trailer, and best of all, some new <em>Mega Man 10</em> desktop wallpaper.</p>
<p>Some new info has popped up regarding the downloadable content.  Nothing major, but as some might have suspected, Bass and the Special Stages won&#8217;t be hitting all three platforms at the same time.  Here is how it breaks down:</p>
<blockquote class=directquote><p><em>North American Schedule/Pricing:</em></p>
<p><strong>Bass (Playable Character)</strong> = $1.99 USD/200 Wii Points/ 160 Microsoft Points and <strong>Special Stage 1 (includes Enker)</strong> = $$.99 USD /100 Wii Points/ 80 Microsoft Points.</p>
<p>4/5 &#8211; Wii</p>
<p>4/7 – Xbox 360</p>
<p>4/8 – Playstation 3</p>
<p><strong>Endless Attack</strong> =$2.99 USD /300 Wii Points/ 240 Microsoft Points</p>
<p><strong>Special Stage 2 (Punk)</strong> = $.99 USD /100 Wii Points/ 80 Microsoft Points.</p>
<p><strong>Special Stage 3 (Ballade)</strong> = $.99 USD /100 Wii Points/ 80 Microsoft Points.</p>
<p>4/26 &#8211; Wii</p>
<p>4/28 – Xbox 360</p>
<p>4/29 – Playstation 3</p></blockquote>
<p>Finally, if you&#8217;re a member of the Capcom Unity, it might not be too late for you to <a href="http://www.capcom-unity.com/jgonzo/blog/2010/03/31/mega_man_10_launches_on_xbox_live!_we_give_codes!" target="_new">head over</a> and leave a comment letting them know why you deserve a free Xbox 360 download code for <em>Mega Man 10</em> in order to have a shot at winning that very prize.  They&#8217;re randomly selecting ten winners today, so go! Go!</p>
<p><strong>Credit:</strong> <a href="http://www.capcom-unity.com/jgonzo/blog/2010/03/31/mega_man_10_launches_on_xbox_live!_we_give_codes!" target="_new">Capcom Unity</a></p>
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		<title>Games Radar MM10 Contest Video Highlights Every 8-bit Boss Level</title>
		<link>http://www.themmnetwork.com/2010/03/31/games-radar-mm10-contest-video-highlights-every-8-bit-boss-level/</link>
		<comments>http://www.themmnetwork.com/2010/03/31/games-radar-mm10-contest-video-highlights-every-8-bit-boss-level/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 22:08:36 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Community Developments]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[Mega Man 10]]></category>
		<category><![CDATA[Mega Man Classic]]></category>
		<category><![CDATA[Robot Masters]]></category>
		<category><![CDATA[XBox 360]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4575</guid>
		<description><![CDATA[Earlier, we mentioned that Mega Man 10 could now be purchased on the 10bo10 360 (still nothing? Okay then), but there may be some of you who are unable to purchase it for whatever reason. If this sounds like you, then Games Radar may have you covered. Following is a video they&#8217;ve whipped up of [...]]]></description>
			<content:encoded><![CDATA[<p>Earlier, we <a href="http://www.themmnetwork.com/2010/03/31/mega-man-10-arrives-on-10box-360-arcade-today/" target="_new">mentioned</a> that <em>Mega Man 10</em> could now be purchased on the 10bo10 360 (still nothing? Okay then), but there may be some of you who are unable to purchase it for whatever reason.  If this sounds like you, then Games Radar may have you covered.</p>
<p>Following is a video they&#8217;ve whipped up of every 8-bit <em>Mega Man</em> boss level.  <a href="http://www.gamesradar.com/forums/thread.jspa?threadID=77126" target="_new">Name them all</a>, and you can win a download code (assuming someone hasn&#8217;t already).  And really, who among you reading this seriously can&#8217;t name them all, right?</p>
<p><center><object width="325" height="300"><param name="movie" value="http://www.gamesradar.com/video/ext/v-20100331121342161006"></param><param name="wmode" value="window"></param><param name="allowscriptaccess" value="always"></param><param name="allowFullScreen" value="true"></param>
<embed src="http://www.gamesradar.com/video/ext/v-20100331121342161006" type="application/x-shockwave-flash" wmode="window" allowscriptaccess="always" allowFullScreen="true" width="325" height="300"></embed></object></center></p>
<p>GR notes &#8220;We omitted 7 and 8 because they’re weirdo games that don’t fit the style (and they wouldn’t synch up as well, derp), and we also left out the Wily levels, as they’re never really part of the true Mega Man experience. Which is figuring out which bosses to beat in which order, by the way.&#8221;  I&#8217;m sure many will argue the latter points, but nonetheless, there it is.</p>
<p>Good luck to anyone who tries for it.  And if it&#8217;s too late, well, at least it&#8217;s a fun video to watch, right?</p>
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		<title>Solar Man&#8217;s Art Contest Judging Yields a Most Curious Clue</title>
		<link>http://www.themmnetwork.com/2010/03/12/solar-mans-art-contest-judging-yields-a-most-curious-clue/</link>
		<comments>http://www.themmnetwork.com/2010/03/12/solar-mans-art-contest-judging-yields-a-most-curious-clue/#comments</comments>
		<pubDate>Sat, 13 Mar 2010 04:44:51 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Mega Man News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Capcom*Unity]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[Duo]]></category>
		<category><![CDATA[Fan Art]]></category>
		<category><![CDATA[Mega Man 10]]></category>
		<category><![CDATA[Mega Man Classic]]></category>
		<category><![CDATA[Robot Masters]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4363</guid>
		<description><![CDATA[If you&#8217;ve been following the Mega Man 10 art contests at the Capcom Unity, then you know that they have nearly reached the end of the road with the judging for Solar Man, which runs through the weekend, if I&#8217;m not mistaken. But just because they&#8217;ve run out of Robot Masters for fans to render [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.themmnetwork.com/wp-content/uploads/2010/03/5f82a7b177bd96224890a70f32e79d73.jpg" align=right class=artimg width=200>If you&#8217;ve been following the <em>Mega Man 10</em> art contests at the <a href="http://www.capcom-unity.com" target="_new">Capcom Unity</a>, then you know that they have nearly reached the end of the road with the <a href="http://www.capcom-unity.com/jgonzo/blog/2010/03/12/mega_man_10_solar_man_art_contest:_poll_is_now_open!" target="_new">judging for Solar Man</a>, which runs through the weekend, if I&#8217;m not mistaken.</p>
<p>But just because they&#8217;ve run out of Robot Masters for fans to render doesn&#8217;t mean the fun and games are over yet; next week is their mysterious &#8220;??? Event,&#8221; for which JGonzo says there is &#8220;no clue for you&#8221; before relenting and offering &#8220;<a href="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/M/Mega%20Man%209/Everything%20Else/Mega%20Man%20Week/Wallpapers/2008-07-01/img895--screenshot.jpg" target="_new">a tiny hint</a>.&#8221;</p>
<p>Prior to the announcement of Bass as the &#8220;downloadable&#8221; (yeah, yeah, I know) third character, fans had considered this heroic hulk as another possible contender for playability, particularly in light of the game&#8217;s Japanese subtitle, &#8220;<em>Threat from Outer Space!!</em>&#8221;  That just leaves us with the question of whether this is simply a fun opportunity for fans to cut loose, or if perhaps there is more to come in <em>Mega Man 10</em> than we were led to believe.</p>
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		<title>Air Man&#8217;s Theme, as Played on a Piano</title>
		<link>http://www.themmnetwork.com/2010/03/12/air-mans-theme-as-played-on-a-piano/</link>
		<comments>http://www.themmnetwork.com/2010/03/12/air-mans-theme-as-played-on-a-piano/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 06:23:25 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Community Developments]]></category>
		<category><![CDATA[Mega Man 2]]></category>
		<category><![CDATA[Mega Man Classic]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Robot Masters]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4358</guid>
		<description><![CDATA[The Robot Master known throughout the world as Air Man has quite the memorable theme, one which has been played and remixed numerous times. Today, Robert Kovacs dropped us a line to let us know that he has taken his own stab at performing the classic 8-bit arrangement via the piano: In addition, he&#8217;s produced [...]]]></description>
			<content:encoded><![CDATA[<p>The Robot Master known throughout the world as Air Man has quite the memorable theme, one which has been played and remixed numerous times.  Today, Robert Kovacs dropped us a line to let us know that he has taken his own stab at performing the classic 8-bit arrangement via the piano:</p>
<p><center><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/guszz2k8Qww&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/guszz2k8Qww&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></center></p>
<p>In addition, he&#8217;s produced a version with a slightly-different alternate ending:</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/0BonRcjymE0&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/0BonRcjymE0&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></p>
<p>Excellent work, Rob!  But can you handle the theme from the first leg of Wily&#8217;s fortress?</p>
<p>Those interested in obtaining the sheet music for this piece can contact Rob by e-mail at rob[at]returnofsimple[dot]com.  And if you have a similar performance you&#8217;d like us to feature, feel free to drop us a line at the.mega.man.network[at]gmail[dot]com, and we&#8217;ll try to bring your work to the masses.  Who knows?  Maybe someone at Capcom will even catch wind of it (no pun intended), and bring it to their audience as well!</p>
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