Mighty No. 9 has been a lot of things to people so far, but what it will ultimately be is a game. And with the announcement that it will be running on Unreal Engine, the team at Inti Creates have released a tiny glimpse at what the game could look like.Read More
Even with the clearance of the support character goal, and the juicy next gen consoles goal lying just ahead, Comcept is still prepared to offer even more for Mighty No. 9 . Should the game reach 3.7 million in its final push, heroine Call will get her own single player stage and boss.Read More
As if Mighty No. 9 wasn't already a Mega Man dream team come true, Takeshi Tateishi, the composer of Mega Man 2, has agreed to make time in his busy schedule to collaborate with Manami Matsumae (Mega Man) and Ippo Yamada (Mega Man 9 and 10)!Read More
Greetings, readers of The Blue Ink!
Ordinarily, this series is a
means for me to review and espouse at length about the thematics and
novelties within the Archie Mega Man comic book, but I thought I might
take a moment to reflect on something we've all been thinking about
since Labor Day: Mighty No. 9.
In what's seemingly the final boss reveal for the Kickstarter updates, Comcept shows off the stealth and sniping themed boss robot Mighty No. 8. Decked out in a cape and radar dish hat, this combatant is so serious he doesn't even bother to repair his missing right arm.Read More
Great news for all of those who have wanted to play Mighty No. 9 the way classic action platformers are meant to be played. The Kickstarter has just surpassed its goal of 2.2 million, meaning the game will be made available digitally on Wii U, PS3 and Xbox 360 systems!Read More
Have you ever wanted to play a good old-fashioned table-top role playing game set in a universe like Mega Man, Gundam, or some other universe which heavily features robots, yet found other systems ill-suited towards this objective? Then Kickstarter has just the project for you!Read More
We earlier showed you Inafune's sketch providing a sneak peek at Mighty No. 3. However, as reward for solving the puzzle, Daniel was presented with some new, unseen concept art that he has agreed to let us share (thanks man!). And while Beck might have his hands full with his fellow Mighty Nos., the developers plan to throw some huge bosses at him, too.Read More
Our friends at Comcept and 8-4 have cooked up a little something interesting to get the community to come together over the weekend. On Monday, they intend to reveal the third of the Mighty Numbers over on their Kickstarter page, but with a little extra help from the Get Me Off the Moon Facebook group, you can all discover this third master of robotic mayhem a couple of days early!Read More