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	<title>The Mega Man Network</title>
	<atom:link href="http://www.themmnetwork.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.themmnetwork.com</link>
	<description>Get Equipped with News</description>
	<lastBuildDate>Thu, 11 Mar 2010 04:48:55 +0000</lastBuildDate>
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		<title>Price Glitch Affects UDON Books, but Should Be Cleared Up Soon</title>
		<link>http://www.themmnetwork.com/2010/03/10/price-glitch-affects-udon-books-but-should-be-cleared-up-soon/</link>
		<comments>http://www.themmnetwork.com/2010/03/10/price-glitch-affects-udon-books-but-should-be-cleared-up-soon/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 04:48:55 +0000</pubDate>
		<dc:creator>Heat Man</dc:creator>
				<category><![CDATA[Mega Man News]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[Mega Man X]]></category>
		<category><![CDATA[megamix]]></category>
		<category><![CDATA[Merchandise]]></category>
		<category><![CDATA[Official Complete Works]]></category>
		<category><![CDATA[Udon]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4350</guid>
		<description><![CDATA[Last weekend, Amazon and other online book retailers began offering books like Mega Man Official Complete Works for the cutthroat price of $14.99. A pretty good deal, but not a deal that was intended to happen. And while Amazon honored the orders at first, it seems that may not be the case anymore. Staffer Maverick-Jin [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.themmnetwork.com/wp-content/uploads/2009/10/mmocw_cvr.jpg"><img class="alignright size-large wp-image-2677" title="mmocw_cvr" src="http://www.themmnetwork.com/wp-content/uploads/2009/10/mmocw_cvr-391x550.jpg" alt="" width="212" height="296" /></a>Last weekend, Amazon and other online book retailers began offering books like Mega Man Official Complete Works for the cutthroat price of $14.99. A pretty good deal, but not a deal that was intended to happen. And while Amazon honored the orders at first, it seems that may not be the case anymore. Staffer Maverick-Jin was e-mailed this morning by Amazon to be told his order for Mega Man Megamix Vol. 1 and Mega Man Official Complete Works was canceled, citing lack of stock and offering him a $25 gift card for the trouble. And sure enough, only stock from Amazon&#8217;s third party sellers is available as of now.</p>
<p>We inquired to <a href="http://www.udonentertainment.com/blog/">UDON Entertainment&#8217;s</a> Matt Moylan as to the situation, and here is what he tells us. First of all, Matt assures that the books are not out of stock, and they still have a few months supply of both MM and MMX Official Complete Works, as well as Megamix Vol. 1. The source of the problem appears to be with the distributor, Diamond Distributors. Once this glitch had been realized, Amazon put a hold on all products managed by Diamond, which besides UDON includes publishers such as Marvel and Dark Horse. While UDON has no control over the matter, Matt suspects the issue will be worked out in the next couple of days, and asks for the patience of us fans.</p>
<p>Additionally, Matt also offered up some good news. Mega Man Zero Official Complete Works will be going back into print, and should arrive starting the first week of May, so those who may have missed the chance to grab it will get a new one. It sounds like there&#8217;s strong demand for Mega Man artbooks and comics!</p>
<p>As always, much thanks to Matt and UDON for the heads up.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Rockman 10 DLC Scheduled for Japan</title>
		<link>http://www.themmnetwork.com/2010/03/10/rockman-10-dlc-scheduled-for-japan/</link>
		<comments>http://www.themmnetwork.com/2010/03/10/rockman-10-dlc-scheduled-for-japan/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 16:13:18 +0000</pubDate>
		<dc:creator>Heat Man</dc:creator>
				<category><![CDATA[Mega Man News]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[downloadable content]]></category>
		<category><![CDATA[Rockman 10]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4343</guid>
		<description><![CDATA[The launch dates for Rockman 10&#8217;s downloadable content has been revealed, and continuing the trend they&#8217;re getting the goods slightly after us. At least according to an information page from the Wii, Forte Mode and and Special Stage 1 will be available on April 9th, Friday, while Endless Attack Mode and Special Stages 2 and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.themmnetwork.com/wp-content/uploads/2010/03/20100310_1.jpg"><img class="size-full wp-image-4344 alignright" title="20100310_1" src="http://www.themmnetwork.com/wp-content/uploads/2010/03/20100310_1.jpg" alt="" width="207" height="149" /></a>The launch dates for Rockman 10&#8217;s downloadable content has been revealed, and continuing the trend they&#8217;re getting the goods slightly after us. At least according to an information page from the Wii, Forte Mode and and Special Stage 1 will be available on April 9th, Friday, while Endless Attack Mode and Special Stages 2 and 3 will be available on April 27th, Tuesday. Price points will be roughly the same as we&#8217;re getting.</p>
<p>News Credit: <a href="http://rockmega.blog40.fc2.com/">Rockmegaman</a>, via <a href="http://darkmessiah.blog106.fc2.com/">Dark Messiah Blog</a></p>
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		<slash:comments>13</slash:comments>
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		<item>
		<title>At Long Last: The Conclusion of the “What am I Fighting For?!” Contest</title>
		<link>http://www.themmnetwork.com/2010/03/10/at-long-last-the-conclusion-of-the-%e2%80%9cwhat-am-i-fighting-for%e2%80%9d-contest/</link>
		<comments>http://www.themmnetwork.com/2010/03/10/at-long-last-the-conclusion-of-the-%e2%80%9cwhat-am-i-fighting-for%e2%80%9d-contest/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 06:30:42 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Community Developments]]></category>
		<category><![CDATA[Contests]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[Mega Man X]]></category>
		<category><![CDATA[WHAT AM I FIGHTING FOR??]]></category>
		<category><![CDATA[Zero]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4340</guid>
		<description><![CDATA[It has been a long, bumpy road since first announcing The Mega Man Network&#8217;s “What am I Fighting For?!” Contest, but finally, all the pieces are in place and we can bring this thing to an end.
When Jaxel first told me about the acquisition he had made for us to use as a prize in [...]]]></description>
			<content:encoded><![CDATA[<p>It has been a long, bumpy road since first announcing The Mega Man Network&#8217;s <a href="http://www.themmnetwork.com/2009/10/17/mmn-presents-the-what-am-i-fighting-for-contest-updated-w-prize-picture/" target="_new">“What am I Fighting For?!” Contest</a>, but finally, all the pieces are in place and we can bring this thing to an end.</p>
<p>When Jaxel first told me about the acquisition he had made for us to use as a prize in a contest of some sort, a picture of Zero autographed by Lucas Gilbertson (who portrayed the Wily&#8217;s crimson creation in <em>Mega Man X8</em>, <em>Command Mission</em>, and <em>Maverick Hunter X</em>), I knew I wanted to do something special, something different.  We had done trivia contests before, and I thought perhaps fanart, which had also been done before, would be too limiting.</p>
<p>So in the spirit of Mr. Gilbertson&#8217;s <a href="http://www.themmnetwork.com/2009/01/14/zero-iris-special-edition/" target="_new">remake</a> of Zero&#8217;s most (in)famous scene (and arguably the franchise), we decided to take advantage of this new &#8220;YouTube&#8221; thing, which all sorts of people have made really fantastic creations with.  Alternatively, we were also willing to accept non-YouTube videos or even simple sound recordings.</p>
<p>And in the end, when the submissions were counted, there were seven, and they are as follows (note to the entrants: contact me if you want your name changed):</p>
<p>JuVeNiLeJRoCKeR:</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/oCFPUXiGFX0&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/oCFPUXiGFX0&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center><br />
</ br><br />
The Link:</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/ca1VoNnnOjg&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ca1VoNnnOjg&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center><br />
</ br><br />
Rockman 2900:</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/yDSkHUX1WQw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/yDSkHUX1WQw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center><br />
</ br><br />
lucariotrainer16:</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/bgjK1wwhvyM&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/bgjK1wwhvyM&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center><br />
</ br><br />
RockEsper:</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/H8OLHE2UhQM&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/H8OLHE2UhQM&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center><br />
</ br><br />
CLShadow5114:</p>
<p><center><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/V6CcCgldnNA&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/V6CcCgldnNA&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></center><br />
</ br><br />
And finally, the winner, as chosen by a panel of judges from The Mega Man Network&#8217;s staff, SuperWittyName&#8217;s &#8220;Astronomic Gentlemen X Four Cinematic:&#8221;</p>
<p><center><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/mraAsLLxJ8U&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/mraAsLLxJ8U&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></center><br />
</ br><br />
I should add that these are not the seven finalists, but that there were seven submissions, total.  Admittedly, it was a little disheartening.  Nonetheless, lesson learned (hence the more traditional <a href="http://www.themmnetwork.com/2010/02/15/mega-man-10-contest/" target="_new">contest</a> for <em>Mega Man 10</em>).</p>
<p>With that being the case, I&#8217;m sure there are any number of you wondering what the hell took so long.  Besides dealing with numerous&#8230; personal circumstances, let&#8217;s say, I made it my mission to procure a small prize for each contestant who did not win the big prize&#8211; runners-up, shall we say.</p>
<p>So while SuperWittyName will get to take home the grand prize Zero/Gilbertson autograph, each of the other entrants will receive one <a href="http://www.themmnetwork.com/2009/11/16/time-to-get-tanked/" target="_new">Mega Man E-Tank Energy Drink</a> as a way of saying &#8220;thanks for taking the time to enter; we really appreciate it.&#8221;  Thanks go out to our staff member MainFinger for obtaining some of the cans, while JGonzo from the Capcom Unity generously donated the remainder.  We will have those prizes sent out shortly.</p>
<p>Thanks once again to everyone who participated, and congratulations to SuperWittyName.  This was a fun little experiment, and perhaps we&#8217;ll try something new again sometime.  And once more, I apologize for the lengthy delay in announcing the winners, and hope you understand.</p>
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		<slash:comments>17</slash:comments>
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		<title>Capcom Reveals English Bass Trailer, is Taking Questions</title>
		<link>http://www.themmnetwork.com/2010/03/09/capcom-reveals-english-bass-trailer-is-taking-questions/</link>
		<comments>http://www.themmnetwork.com/2010/03/09/capcom-reveals-english-bass-trailer-is-taking-questions/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 00:25:55 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Mega Man News]]></category>
		<category><![CDATA[Bass]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Capcom*Unity]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Mega Man 10]]></category>
		<category><![CDATA[Mega Man Classic]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4337</guid>
		<description><![CDATA[A few days ago, we brought you the Japanese trailer which shows off Rockman&#8217;s rival, Forte, kicking &#8216;bot and taking names as only he can in the special downloadable content for Rockman 10.  
And now, thanks to Capcom Unity, there is an English version of Bass breaking the walls down in Mega Man 10. [...]]]></description>
			<content:encoded><![CDATA[<p>A few days ago, we brought you the <a href="http://www.themmnetwork.com/2010/03/05/bass-in-action/" target="_new">Japanese trailer</a> which shows off Rockman&#8217;s rival, Forte, kicking &#8216;bot and taking names as only he can in the special downloadable content for <em>Rockman 10</em>.  </p>
<p>And now, thanks to Capcom Unity, there is an English version of Bass breaking the walls down in <em>Mega Man 10</em>. It&#8217;s the same trailer, only now you don&#8217;t have to be able to read Japanese in order to understand it:</p>
<p><center><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/S3rvCsPJ15s&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/S3rvCsPJ15s&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></center><br />
</ br>JGonzo of Capcom adds &#8220;I can tell you, playing as Bass requires a slight shift in strategy. Got any questions about playing as him in the game? Leave them in the comments and I&#8217;ll answer them!&#8221;</p>
<p>If you&#8217;re into that, then head <a href="http://www.capcom-unity.com/jgonzo/blog/2010/03/09/mega_man_10_official_english_bass_trailer__ask_questions!" target="_new">right over here</a> and leave your Q&#8217;s, and maybe they&#8217;ll be A&#8217;d.  And yes, I&#8217;ve already left one asking if he&#8217;ll have a story included.</p>
]]></content:encoded>
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		<slash:comments>21</slash:comments>
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		<item>
		<title>Pictures Aplenty from Mega Man 10&#8217;s Launch Party at the Nintendo World Store</title>
		<link>http://www.themmnetwork.com/2010/03/09/4334/</link>
		<comments>http://www.themmnetwork.com/2010/03/09/4334/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 06:12:38 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Mega Man News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Capcom*Unity]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[Mega Man 10]]></category>
		<category><![CDATA[Mega Man Classic]]></category>
		<category><![CDATA[Nintendo World Store]]></category>
		<category><![CDATA[Robot Masters]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4334</guid>
		<description><![CDATA[
Last week, we reported that Capcom and Nintendo would be celebrating the March 1st WiiWare release of Mega Man 10 after-the-fact at the Nintendo World Store at Rockefeller Plaza in New York.  Of course, save for the most devoted (with plenty of spare cash and the ability to make long road-trips on short notice), [...]]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://www.themmnetwork.com/wp-content/uploads/2010/03/04e2cdf0ccf5284add2e3805ee542c26.jpg" width=560></center></p>
<p>Last week, we <a href="http://www.themmnetwork.com/2010/03/03/get-an-mm10-shirt-and-poster-at-nintendo-store-event/" target="_new">reported</a> that Capcom and Nintendo would be celebrating the March 1st WiiWare release of <em>Mega Man 10</em> after-the-fact at the Nintendo World Store at Rockefeller Plaza in New York.  Of course, save for the most devoted (with plenty of spare cash and the ability to make long road-trips on short notice), there were about 49 states and such that were left out of the festivities.</p>
<p>However, there were some Mega Fans who managed to make the pilgrimage, and lucky for us, they took pictures of themselves adorned in <em>Mega Man 10</em> t-shirts, holding up Sheep Man plushies, and of course, playing the game.  For a greater look at how things went down, visit <a href="http://www.capcom-unity.com/jgonzo/blog/2010/03/08/capcom_unity_members_document_mega_man_10_launch_at_nintendo_world_store" target="_new">this post at Capcom Unity</a>.  </p>
<p>Those who had their pictures posted even received a <em>Mega Man</em> prize from Capcom, their choice of an extra <em>Mega Man 10</em> poster, <em>Mega Man</em> trading cards (unopened packets; I wonder if they&#8217;re the Artbox cards from some years back), &#8220;weird&#8221; <em>Mega Man</em> candy, <em>MegaMan Starforce 3 Red Joker</em>, <em>MegaMan Starforce 3 Black Ace</em>, or a bunch of Capcom Unity points, which are used for their exclusive auctions.  Not bad, for doing something they no doubt wanted to do anyway, and it shows the importance of keeping a camera handy for occasions such as this.  </p>
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		<title>Megamix&#8217;s Hitoshi Ariga Now Answers Your Questions!</title>
		<link>http://www.themmnetwork.com/2010/03/08/megamixs-hitoshi-ariga-now-answers-your-questions/</link>
		<comments>http://www.themmnetwork.com/2010/03/08/megamixs-hitoshi-ariga-now-answers-your-questions/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 23:58:54 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Mega Man News]]></category>
		<category><![CDATA[Ariga]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Capcom*Unity]]></category>
		<category><![CDATA[Hitoshi Ariga]]></category>
		<category><![CDATA[Mega Man Classic]]></category>
		<category><![CDATA[Robot Masters]]></category>
		<category><![CDATA[Udon]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4331</guid>
		<description><![CDATA[Mega Man mastermind Keiji Inafune has had his chance to answer questions from the fans&#8230; twice, even.  Now, it&#8217;s time for the maestro of Mega Man Megamix to take his turn at bat, courtesy of the Capcom Unity and the Blue Bomber&#8217;s 22nd birthday celebration held back in December of last year.
Here is what [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.themmnetwork.com/wp-content/uploads/2009/12/megamix_vol1.jpg" align=right class=artimg width=200 title="In stores now!"><em>Mega Man</em> mastermind Keiji Inafune has had his <a href="http://www.themmnetwork.com/2010/02/24/inafune-answers-your-questions-finally/" target="_new">chance</a> to answer questions from the fans&#8230; <a href="http://www.themmnetwork.com/2010/02/26/inafune-would-like-to-make-mega-man-game-with-the-fans-responds-to-mm9-mystery/" target="_new">twice</a>, even.  Now, it&#8217;s time for the maestro of <em>Mega Man Megamix</em> to take his turn at bat, courtesy of the <a href="http://www.capcom-unity.com/jgonzo/blog/2010/03/08/unity_exclusive:_hitoshi_ariga_(mega_man_megamix)_answers_your_december_mega_man_questions" target="_new">Capcom Unity</a> and the Blue Bomber&#8217;s 22nd birthday celebration held back in December of last year.</p>
<p>Here is what he had to say, and JGonzo from Capcom notes that #3 will likely thrill our very own resident zippo, Heat Man:</p>
<blockquote class=directquote><p>1) <strong>Oakie620 asks:</strong> What inspired your work on Mega Man Megamix? And do you have any interest in working on manga based on another Mega Man series such as X, Zero, ZX, Legends, Battle Network or Star Force?</p>
<p><strong>Ariga-san:</strong></p>
<p>I was originally a manga artist for a magazine called Comic Bom Bom published by Kodansha in Japan. I mainly worked on one-shot mangas but also worked on 4-panel Mega Man manga at a time. I received many positive reviews for those works, and the publisher asked me to work on the Rockman Tanjo Densetsu (direct translation: Legendary of the Birth of Mega Man). I started to receive more work from Kodansha, and one day they brought me a one-shot Mega Man feature for a Comic Bom Bom extra edition. That was the Mega Man Remix which eventually served the basis for Mega Man Megamix. There had had already been a Mega Man serial manga in the original Comic Bom Bom issues, written by Shigeto Ikehara. His manga was initially created to serve as a game strategy guide. I loved the detailed illustration of his work. His being the original, I thought mine should be somewhat different as a special version. Hence, I paid a special attention the art design to differentiate it from his work. I designed the robots slightly different from the original art including Mega Man himself.</p>
<p>What influenced me most was the Gundam serial manga by Kazuhisa Kondo in Comic Bom Bom. In Kondo’s Gundam manga, Mobile Suit I saw in the TV animation was illustrated in more detail with an additional maintenance hatch. That impressed me quite a bit who was then an elementary school kid. To add details to modify the original forms has become quite common nowadays, like you see in the Gundam figurines. I think that it was Kondo who established the trend of “turning the original art into more elaborate one”. I thought it was a great idea to adapt Kondo’s concept into my art. After discussing the idea with the editor, I worked on Mega Man to add more details along with all the robots created by both Dr. Light and Dr. Wily and submitted them to Capcom for approval. From then on, Inafune-san was in charge of overseeing the character design directly. He gave me feedbacks and we worked together to gradually add more robots.</p>
<p>I’ve always liked those independent robots compared to human controlled vehicular robots. Mega Man was my favorite game of all times, so being a young artist, I felt very passionate about drawing Mega Man manga. I poured all the energy into the work. That is how Mega Man Megamix got started.</p>
<p>Well, I would really love to work on other Mega Man series, but there are so many great artists out there already working on some of the Mega Man series so I don’t know if I get a chance to work on another one. No one has created an epic manga based on Mega Man Legend so if would love to work on that.</p>
<p>2) <strong>Eduardo asks:</strong> I like drawing the character from time to time, so I have a minor problem when looking at the blade in Forte&#8217;s helm, in my understanding, the entirety of the yellow (inside) of the blades is one smooth concave shape, and the whole outer side (black) of the blades is convex, some artist draw it angled somewhere atop of the helm, then only the back-half is convex, and the front half is either plane or concave, wich is the accurate one? or is it all just perspective?</p>
<p><strong>Ariga-san:</strong></p>
<p>I, too, have a hard time drawing Forte. I also really like his helm, but I admit that it’s really hard to draw it in a three-dimension form. I think Capcom has the answer for this one, but ultimately, I think it’s the best to draw it however you like it as an artist.</p>
<p>3) <strong>Cory asks:</strong> Who was your most favorite Mega Man Character to draw in the comics and why?</p>
<p><strong>Ariga-san:</strong></p>
<p>My favorite is Heat Man. Out of all the boss characters, I think he is the best. I must say I like almost everything about the character, namely the tackle action, sound effects, and even the stage music in the game. Whenever I draw Heat Man, it reminds me of the time I was deeply enthralled by the video games. I also like Dr. Wily. He’s evil but somehow lovable and very “humanly” character. Dr. Light, on the other hand, is always well-behaved, but seems too controlled to get loosen up.</p>
<p>4) <strong>Koop asks:</strong> Ariga-san, when you write your stories for Megamix/Gigamix/etc, where do you get the inspiration for each of the different characters&#8217; personalities?</p>
<p><strong>Ariga-san:</strong></p>
<p>The characters didn’t have much of a personality in the early stage of the development, but they had more of functionalities for robots. (For example, Cut Man was designed for outdoor work so he’s rain resistant etc.) So I imagined each personality based on his moves from the game. I brainstormed the story for the manga while playing the game, fighting each boss character over and over. For instance, I determined Skull Man’s personality based on the fact that he doesn’t move until the player takes the first move. I also got inspirations from the weapons they use. I had conversations in my head, “If this is his weapon, his personality could be like…” and so on. Flash Man must have a mean bone since he stops time and attacks. From mid-dated to later-day Mega Man robots, there had been some personalities officially fixed from the game, so if their characteristics didn’t conflict with the overall Megamix world, I tried to stick to the official settings. There are bosses from Mega Man 5 that are a bit prankish though…</p>
<p>5) <strong>Mikael asks:</strong> What had specifically inspired you to become an artist/illustrator?</p>
<p><strong>Ariga-san:</strong></p>
<p>One day I just found myself lost in drawing. I’ve always liked to draw since I was little. I was so moved by New World by Osamu Tezuka and inspired to become a manga artist. I had never realized until then that manga artists could tell such great stories. Something so great can come out of manga. I aspired to create a grandeur world and tell my own story through my manga. That desire has led me where I am today.</p></blockquote>
<p>Hopefully that third question doesn&#8217;t give Heat a big head.  In any event, we&#8217;re not sure if more questions and answers will be forthcoming as they were with Inafune, but if they do, we&#8217;ll be sure to let you know here.</p>
<p>Thanks once again to <a href="http://www.capcom-unity.com/jgonzo/blog/2010/03/08/unity_exclusive:_hitoshi_ariga_(mega_man_megamix)_answers_your_december_mega_man_questions" target="_new">Capcom Unity</a> for hosting these Q&#038;A for us&#8211; that is, for the <em>Mega Man</em> fandom&#8211; as well as Mr. Ariga and Mr. Inafune for taking the time to provide these answers.</p>
<p>Those whose questions were picked are going to receive a reward of &#8220;mega bonus unity points&#8221; to be used on the auctions that are exclusive to Capcom Unity members&#8211; consider that a good reason to sign up, should something like this come around again.</p>
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		<title>GameSpite Examines Mega Man</title>
		<link>http://www.themmnetwork.com/2010/03/07/gamespite-examines-mega-man/</link>
		<comments>http://www.themmnetwork.com/2010/03/07/gamespite-examines-mega-man/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 03:08:24 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Community Developments]]></category>
		<category><![CDATA[Article]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[Mega Man 10]]></category>
		<category><![CDATA[Mega Man Classic]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4328</guid>
		<description><![CDATA[Following their &#8220;Welcome to 20XX&#8221; article from earlier last week, GameSpite Quarterly 3 has added a new article about Mega Man to their character profiles, which give a sort of VH1 Behind the Music-styled look at the history of some of gaming&#8217;s greatest (and not-so great) characters.
This time, in the odd company of Frogger and [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.themmnetwork.com/wp-content/uploads/2010/03/title_megaman.gif" align=right class=artimg>Following their &#8220;<a href="http://www.themmnetwork.com/2010/03/03/mega-man-x-welcome-to-the-year-20xx/" target="_new">Welcome to 20XX</a>&#8221; article from earlier last week, <a href="http://www.gamespite.net/toastywiki/index.php/Site/GSQ3TableOfContents" target="_new">GameSpite Quarterly 3</a> has added a new article about <em>Mega Man</em> to their character profiles, which give a sort of VH1 <em>Behind the Music</em>-styled look at the history of some of gaming&#8217;s greatest (and not-so great) characters.</p>
<p>This time, in the odd company of <a href="http://www.gamespite.net/toastywiki/index.php/Games/Frogger" target="_new">Frogger</a> and <a href="http://www.gamespite.net/toastywiki/index.php/Games/TheForeignPrince" target="_new">The Foreign Prince</a>, is none other than the original Blue Bomber, <a href="http://www.gamespite.net/toastywiki/index.php/Games/MegaManCharacter" target="_new">Mega Man</a>.  Learn of his rise from day-to-day laborer to world savior, and the vices which would soon accompany his new role in society before once again rising to claim the spotlight.</p>
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		<title>Kirby Krackle&#8217;s New Song is About Mega Man</title>
		<link>http://www.themmnetwork.com/2010/03/07/kirby-krackles-new-song-is-about-mega-man/</link>
		<comments>http://www.themmnetwork.com/2010/03/07/kirby-krackles-new-song-is-about-mega-man/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 02:28:11 +0000</pubDate>
		<dc:creator>mainfinger</dc:creator>
				<category><![CDATA[Community Developments]]></category>
		<category><![CDATA[album]]></category>
		<category><![CDATA[Kirby Krackle]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4318</guid>
		<description><![CDATA[For those unaware, Kirby Krackle is a &#8220;Nerd Rock Band&#8221; based in Seattle, WA. The duo writes songs about the things they love: &#8220;comic books, video games, zombies, girls and more&#8221;. Their latest song, now streamable on their site, is titled &#8220;Take it from me&#8221; and is about the blue bomber himself, Mega Man. The [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://kirbykracklemusic.blogspot.com/2010/03/new-song-take-it-from-me-mega-man-song.html"><img class="alignright size-full wp-image-4322" title="Kirby Krackle’s New Song is About Mega Man" src="http://www.themmnetwork.com/wp-content/uploads/2010/03/kirby-krackle-mega-man-song-take-it-from-me.jpg" alt="" width="250" height="359" /></a>For those unaware, Kirby Krackle is a &#8220;Nerd Rock Band&#8221; based in Seattle, WA. The duo writes songs about the things they love: &#8220;comic books, video games, zombies, girls and more&#8221;. Their latest song, now <a title="Kirby Krackle Music" href="http://www.kirbykracklemusic.com/" target="_blank">streamable on their site</a>, is titled &#8220;Take it from me&#8221; and is about the blue bomber himself, Mega Man. The band had this to say about the new song:</p>
<blockquote><p>&#8220;There are video games you grew up on, and then there are video games you were RAISED by. For us, that was the 8-bit parent we and 1.5 million other kids who loved it called MEGA MAN 2. For a long time we wanted to write a song about Mega Man but didn&#8217;t know how we were gonna do it until we wrote the opening riff and had our Eureka moment. See, if we were born in the year 20XX and Dr. Light sent us across 8 levels to kick ass, this is kinda song we would hope to have running though our headphones hooked up to our blaster arm. Just sayin. With shredding solos provided by good friend Patrick Porter, we wanted to create an-in-your-face song worthy and confident of kicking robot ass&#8230;not matter what those bastards were made of&#8230;&#8221;</p></blockquote>
<p>&#8220;Take it from me&#8221; will be part of their new album, &#8220;E for Everyone&#8221;. The 11-song album comes with a full illustrated, 8-page lyrics booklet. You can pre-order it now for ten bucks (plus $2 S&amp;H). They&#8217;ll also be playing a live, CD-Release show at <a title="Emerald City ComiCon" href="http://www.emeraldcitycomicon.com/" target="_blank">Emerald City ComiCon</a> on Sunday March 14th at 2pm.</p>
<p>You can stream &#8220;Take it from me&#8221; as well as other songs on both <a title="Kirby Krackle Music" href="http://www.kirbykracklemusic.com/" target="_blank">their site</a> and <a title="Kirby Krackle Blog" href="http://kirbykracklemusic.blogspot.com/" target="_blank">their blog</a>. You can also read all of the Mega Man song&#8217;s lyrics <a title="Kirby Krackle Blog" href="http://kirbykracklemusic.blogspot.com/2010/03/new-song-take-it-from-me-mega-man-song.html" target="_blank">at the bottom of this post</a>.</p>
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		<title>Mob Robos Revealed: Get Your Magnifying Glasses Ready</title>
		<link>http://www.themmnetwork.com/2010/03/07/mob-robos-revealed-get-your-magnifying-glasses-ready/</link>
		<comments>http://www.themmnetwork.com/2010/03/07/mob-robos-revealed-get-your-magnifying-glasses-ready/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 22:28:22 +0000</pubDate>
		<dc:creator>Heat Man</dc:creator>
				<category><![CDATA[Mega Man News]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[Hitoshi Ariga]]></category>
		<category><![CDATA[Mob Robo]]></category>
		<category><![CDATA[Rockman Gigamix]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4310</guid>
		<description><![CDATA[
You may remember, some months ago, Hitoshi Ariga held a &#8220;Mob Robo&#8221; contest for his upcoming comic Rockman Gigamix Vol. 2. Basically, Ariga accepted entries for throwaway characters created by fans, who would appear briefly in the comic and then get destroyed. Truth be told I kind of forgot about the contest, even after Gigamix [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/03/itsvoltman.jpg"><img class="aligncenter size-large wp-image-4311" title="itsvoltman" src="http://www.themmnetwork.com/wp-content/uploads/2010/03/itsvoltman-550x464.jpg" alt="" width="550" height="464" /></a></p>
<p>You may remember, some months ago, Hitoshi Ariga held a &#8220;Mob Robo&#8221; contest for his upcoming comic Rockman Gigamix Vol. 2. Basically, Ariga accepted entries for throwaway characters created by fans, who would appear briefly in the comic and then get destroyed. Truth be told I kind of forgot about the contest, even after Gigamix 2 released in Japan a couple weeks ago. I was only reminded when my close friend <a href="http://www.starfieldcreations.com/">AWD!</a> giddily harassed me with the knowledge that one of his characters, Volt Man, got featured in the comic (pictured above).</p>
<p>Seeing the pages for myself, it appears Ariga did what he could to cram as many entries as possible into the pages. There are quite a few, and I&#8217;ve already found characters created by a couple other friends of mine. So if you entered a design, there may be good odds yours made it too. And that&#8217;s what I&#8217;m here to let you check. Below are the pages that contain all the Mob Robo ideas Ariga accepted. Be warned that they open up to HUGE images. Then you just need to get to browsing, and hopefully you&#8217;ll see your character!</p>
<p><a href="http://www.themmnetwork.com/stafffiles/heat/bigmobrobo1.jpg" target="_blank"><img class="aligncenter size-full wp-image-4313" title="mobrobo1" src="http://www.themmnetwork.com/wp-content/uploads/2010/03/mobrobo1.jpg" alt="" width="550" height="370" /></a></p>
<p><a href="http://www.themmnetwork.com/stafffiles/heat/bigmobrobo2.jpg" target="_blank"><img class="aligncenter size-full wp-image-4314" title="mobrobo2" src="http://www.themmnetwork.com/wp-content/uploads/2010/03/mobrobo2.jpg" alt="" width="550" height="405" /></a></p>
<p>Additionally, some original entries were also printed inside the book&#8217;s back cover, so I&#8217;ll share that as well.</p>
<p><a href="http://www.themmnetwork.com/wp-content/uploads/2010/03/mobrobo3.jpg"><img class="aligncenter size-large wp-image-4315" title="mobrobo3" src="http://www.themmnetwork.com/wp-content/uploads/2010/03/mobrobo3-394x550.jpg" alt="" width="394" height="550" /></a></p>
<p>Now the next thing you need to do is beg <a href="http://www.capcom-unity.com/">Capcom</a> and <a href="http://www.udonentertainment.com/blog/">UDON</a> to get Rockman Gigamix published here in North America!</p>
<p>Many thanks to AWD!</p>
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		<title>Rockman 10 &#8220;Box Art,&#8221; Live and In Your Face</title>
		<link>http://www.themmnetwork.com/2010/03/07/rockman-10-box-art-live-and-in-your-face/</link>
		<comments>http://www.themmnetwork.com/2010/03/07/rockman-10-box-art-live-and-in-your-face/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 07:51:09 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Mega Man News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[Mega Man 10]]></category>
		<category><![CDATA[Mega Man Classic]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4308</guid>
		<description><![CDATA[Much attention has been paid to the large, triptych box art for Mega Man 10, which once more follows in the footsteps of the art for the release of the original games on the NES some 20+ years ago.  Likewise, Capcom of Japan has continued to emulate the style used for the original Famicom [...]]]></description>
			<content:encoded><![CDATA[<p>Much attention has been paid to the large, <a href="http://www.themmnetwork.com/tag/mega-man-10/page/3/" target="_new">triptych</a> box art for <em>Mega Man 10</em>, which once more follows in the footsteps of the art for the release of the original games on the NES some 20+ years ago.  Likewise, Capcom of Japan has continued to emulate the style used for the original Famicom <em>Rockman</em> games from the same period, and while we&#8217;ve had glimpses of their latest piece, the full work is ready to behold in all its splendor:</p>
<p><center><a href="http://www.themmnetwork.com/wp-content/uploads/2010/03/rockman10boxart.jpg" target="_new"><img src="http://www.themmnetwork.com/wp-content/uploads/2010/03/rockman10boxart.jpg" width=560></a><br />
<small>Click to enlarge.</small></center></p>
<p>It&#8217;s a good size for desktop wallpaper, or for simple artistic admiration.  And you can expect to see more of it on future <em>Rockman 10</em> merchandise in Japan, too.</p>
<p><strong>Source:</strong> <a href="http://news.dengeki.com/elem/000/000/243/243681/" target="_new">Dengeki</a> and <a href="http://www.4gamer.net/games/102/G010290/20100305046/" target="_new">4gamer.net</a>, via <a href="http://protodudesrockmancorner.blogspot.com/2010/03/new-rockman-10-promo-illustration.html" target="_new">Protodude&#8217;s Rockman Corner</a></p>
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