<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>The Mega Man Network &#187; Other News</title>
	<atom:link href="http://www.themmnetwork.com/category/other-news/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.themmnetwork.com</link>
	<description>Get Equipped with News</description>
	<lastBuildDate>Wed, 28 Jul 2010 00:01:26 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>Story Time with Rockman</title>
		<link>http://www.themmnetwork.com/2010/07/03/story-time-with-rockman/</link>
		<comments>http://www.themmnetwork.com/2010/07/03/story-time-with-rockman/#comments</comments>
		<pubDate>Sun, 04 Jul 2010 04:39:12 +0000</pubDate>
		<dc:creator>Heat Man</dc:creator>
				<category><![CDATA[Other News]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[Rockman]]></category>
		<category><![CDATA[storybook]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=5460</guid>
		<description><![CDATA[As many of us will be busy gorging ourselves with patriotism and grilled meats tomorrow, here&#8217;s a little something easy going: a storybook with Rockman! This kids book from 1996, a &#8220;Nagaoka&#8217;s Li&#8217;l Picture Book,&#8221; contains references from Mega Man 6, Mega Man 7, and even Mega Man 2 for Game Boy. I think what [...]]]></description>
			<content:encoded><![CDATA[<p>As many of us will be busy gorging ourselves with patriotism and grilled meats tomorrow, here&#8217;s a little something easy going: a storybook with Rockman! This kids book from 1996, a &#8220;Nagaoka&#8217;s Li&#8217;l Picture Book,&#8221; contains references from <em>Mega Man 6</em>, <em>Mega Man 7</em>, and even <em>Mega Man 2</em> for Game Boy.</p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_01.jpg"><img class="size-full wp-image-5461 aligncenter" title="rockbook_01" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_01.jpg" alt="" width="324" height="272" /></a></p>
<p style="text-align: center;"><span id="more-5460"></span><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_02.jpg"><img class="aligncenter size-large wp-image-5462" title="rockbook_02" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_02-550x233.jpg" alt="" width="500" height="212" /></a></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_03.jpg"><img class="aligncenter size-large wp-image-5464" title="rockbook_03" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_03-550x233.jpg" alt="" width="500" height="212" /></a></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_04.jpg"><img class="aligncenter size-large wp-image-5466" title="rockbook_04" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_04-550x233.jpg" alt="" width="500" height="212" /></a></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_05.jpg"><img class="aligncenter size-large wp-image-5467" title="rockbook_05" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_05-550x233.jpg" alt="" width="500" height="212" /></a></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_06.jpg"><img class="aligncenter size-large wp-image-5468" title="rockbook_06" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_06-550x234.jpg" alt="" width="500" height="212" /></a></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_07.jpg"><img class="aligncenter size-large wp-image-5469" title="rockbook_07" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_07-550x235.jpg" alt="" width="500" height="212" /></a></p>
<p><center><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_08.jpg" target="_new"><img src="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_08.jpg" width=500></a></center></p>
<p style="text-align: center;"><a href="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_09.jpg"><img class="aligncenter size-large wp-image-5471" title="rockbook_09" src="http://www.themmnetwork.com/wp-content/uploads/2010/07/rockbook_09-550x234.jpg" alt="" width="500" height="212" /></a></p>
<p style="text-align: left;">I think what I love most about this story is how Rockman goes and sticks it to Dr. Wily unnecessarily. His goal was rescuing Roll, and it&#8217;s not implied he captures Wily after shooting him down. He just wanted to make it personal.</p>
<p style="text-align: left;">Thanks to <a href="http://stardroids.net/" target="_blank">Terra Stardroid</a> for the original scans!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.themmnetwork.com/2010/07/03/story-time-with-rockman/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>Dr. Wily Voice Actor Suffers Stroke</title>
		<link>http://www.themmnetwork.com/2010/06/26/dr-wily-voice-actor-suffers-stroke/</link>
		<comments>http://www.themmnetwork.com/2010/06/26/dr-wily-voice-actor-suffers-stroke/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 00:03:10 +0000</pubDate>
		<dc:creator>Heat Man</dc:creator>
				<category><![CDATA[Other News]]></category>
		<category><![CDATA[Dr. Wily]]></category>
		<category><![CDATA[Rockman]]></category>
		<category><![CDATA[stroke]]></category>
		<category><![CDATA[Takeshi Aono]]></category>
		<category><![CDATA[voice acting]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=5418</guid>
		<description><![CDATA[While his name might not be greatly known outside of Japan, it&#8217;s one you surely know if you&#8217;re a big time Rockman fan. Takeshi Aono has portrayed Dr. Wily in nearly every Rockman game with voice acting since Rockman 8. This includes Rockman X4, Rockman Battle &#38; Chase and Super Adventure Rockman. He most recently [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-5419" title="Takeshi Aono - Dr. Wily" src="http://www.themmnetwork.com/wp-content/uploads/2010/06/aono.jpg" alt="" width="110" height="220" />While his name might not be greatly known outside of Japan, it&#8217;s one you surely know if you&#8217;re a big time Rockman fan. <a href="http://en.wikipedia.org/wiki/Takeshi_Aono" target="_blank">Takeshi Aono</a> has portrayed Dr. Wily in nearly every Rockman game with voice acting since Rockman 8. This includes Rockman X4, Rockman Battle &amp; Chase and Super Adventure Rockman. He most recently gave voice to Wily in Inti Creates&#8217;s Rockman 10 Image Soundtrack, which released a mere two months ago.</p>
<p>Fuji TV has announced that this past Saturday in Japan, Mr. Aono suffered a stroke that was the result of aortic surgery he had performed back in May. While information that Mr. Aono&#8217;s condition is already improving, it&#8217;s uncertain if he&#8217;ll return to work, and Fuji TV is already finding replacements for his current roles in anime such as Chibi Mariko-chan and Dragon Ball Kai.</p>
<p>Already aged 74, Mr. Aono has a very impressive history of performances in both animation and game voice acting. Our hearts go out to Mr. Aono for a speedy recovery, and our thanks for portraying one of gaming&#8217;s most memorable characters.</p>
<p>News Credit: <a href="http://blog.daletto.com/article/pfttnkk898/latest.html" target="_blank">CAP Kobun</a>, <a href="http://www.animenewsnetwork.com/news/2010-06-26/voice-actor-takeshi-aono-hospitalized-after-stroke" target="_blank">Anime News Network</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.themmnetwork.com/2010/06/26/dr-wily-voice-actor-suffers-stroke/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Inafune once again fears Japanese video games will &#8220;disappear totally&#8221;</title>
		<link>http://www.themmnetwork.com/2010/06/22/inafune-once-again-fears-japanese-video-games-will-disappear-totally/</link>
		<comments>http://www.themmnetwork.com/2010/06/22/inafune-once-again-fears-japanese-video-games-will-disappear-totally/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 13:47:32 +0000</pubDate>
		<dc:creator>LanceHeart</dc:creator>
				<category><![CDATA[Other News]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=5381</guid>
		<description><![CDATA[In an all too familiar fashion, Keiji Inafune voiced his concerns about the Japanese video game industry, only this time in direct comparison to Western games at the biggest games show of the Western hemisphere: E3. VideoGamer.com sat down with Inafune last week and reveals that he believes Japan is now entering a &#8216;dark time&#8217;.  [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-5331" title="E3-logo" src="http://www.themmnetwork.com/wp-content/uploads/2010/06/E3-logo-380x450.png" alt="" width="182" height="216" />In an <a href="http://www.themmnetwork.com/2009/09/25/inafune-japans-game-industry-is-finished/">all too familiar fashion</a>, Keiji Inafune voiced his concerns about the Japanese video game industry, only this time in direct comparison to Western games at the biggest games show of the Western hemisphere: E3.</p>
<p>VideoGamer.com sat down with Inafune last week and reveals that he believes Japan is now entering a &#8216;dark time&#8217;.  With the steady rise of the Western games industry, he notes a discouraging trend:</p>
<blockquote><p>&#8220;Every year that I come to E3, year in and year out, the one thing I&#8217;ve  noticed is that it seems like the Japanese game developer share seems to  be getting smaller and smaller&#8221;</p></blockquote>
<p><span id="more-5381"></span>Inafune did manage to keep some optimism, noting that Capcom&#8217;s efforts in trying to break this trend:</p>
<blockquote><p>&#8220;I think to myself sometimes, if we keep on this course, the Japanese  gaming market will disappear totally. That is one of the valid concerns  that I have, which is why as a Japanese publisher, as Capcom, we really  want to fight the good fight, and try and make our games work within  this more primarily Western market.&#8221;</p></blockquote>
<p>You can read the full interview at <a href="http://www.videogamer.com/news/inafune_fears_japanese_game_industry_will_disappear.html">VideoGamer.com</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.themmnetwork.com/2010/06/22/inafune-once-again-fears-japanese-video-games-will-disappear-totally/feed/</wfw:commentRss>
		<slash:comments>47</slash:comments>
		</item>
		<item>
		<title>One Step Closer to Jet Sleds</title>
		<link>http://www.themmnetwork.com/2010/05/28/one-step-closer-to-jet-sleds/</link>
		<comments>http://www.themmnetwork.com/2010/05/28/one-step-closer-to-jet-sleds/#comments</comments>
		<pubDate>Fri, 28 May 2010 06:19:16 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Other News]]></category>
		<category><![CDATA[Mega Man Classic]]></category>
		<category><![CDATA[Rush]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=5125</guid>
		<description><![CDATA[One of Mega Man&#8217;s most iconic pieces of equipment is the jet sled, which was originally introduced in Mega Man 2 as Item 2, but essentially redefined as an alternate form of Rush the Robodog in Mega Man 3 as the Rush Jet. And while the hoverboard introduced in the movie Back to the Future [...]]]></description>
			<content:encoded><![CDATA[<p>One of Mega Man&#8217;s most iconic pieces of equipment is the jet sled, which was originally introduced in <em>Mega Man 2</em> as Item 2, but essentially redefined as an alternate form of Rush the Robodog in <em>Mega Man 3</em> as the Rush Jet.</p>
<p>And while the hoverboard introduced in the movie <em>Back to the Future Part II</em> isn&#8217;t quite the same (well, maybe Griff&#8217;s was), I thought the following video might be close enough to the idea to be of interest to <em>Mega Man</em> fans:</p>
<p><span id="more-5125"></span><center><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=11968215&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=11968215&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object>
<p><a href="http://vimeo.com/11968215">HOVERBOARD &#8211; NILS GUADAGNIN</a> from <a href="http://vimeo.com/user3850267">nils guadagnin</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p></center></p>
<p>The hoverboard seen above was created in 2008 by a young French artist named Nils Guadagnin to be part of an exhibit called, fittingly enough, &#8220;Back to the future.&#8221;</p>
<p>&#8220;Integrated into the board and the plinth is an electromagnetic system which levitates the board,&#8221; he explains on his <a href="http://nilsguadagnin.blogspot.com/2010/05/hoverboard.html" target="_new">website</a> &#8220;A laser system stabilises the object in the air.&#8221;</p>
<p>&#8220;In the making of this work, I was thinking about different ways of presenting sculpture. In fact it&#8217;s a reflexion on the multiple possibilities of how to give a sculpture full spatial autonomy.&#8221;</p>
<p>Though the hoverboard apparently seems to work, the ease and care with which it is placed on its pedestal suggests that, unlike even the board acquired by one Marty McFly, this piece lacks the &#8220;<em>POWER</em>&#8221; to hover very far off a given surface, or support much heavier weight.</p>
<p>But hey, hoverboard!  It&#8217;s only a matter of time now, right?  They still have five years to perfect it and get Mattel to put it into production.  Then all the Rush and Proto Shield-styled customs can be made.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.themmnetwork.com/2010/05/28/one-step-closer-to-jet-sleds/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>A Small Glimpse at the Origins of Mega Man X</title>
		<link>http://www.themmnetwork.com/2010/04/21/a-small-glimpse-at-the-origins-of-mega-man-x/</link>
		<comments>http://www.themmnetwork.com/2010/04/21/a-small-glimpse-at-the-origins-of-mega-man-x/#comments</comments>
		<pubDate>Wed, 21 Apr 2010 17:06:28 +0000</pubDate>
		<dc:creator>Heat Man</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Other News]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[GameFan]]></category>
		<category><![CDATA[Mega Man X]]></category>
		<category><![CDATA[nostalgia]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=4752</guid>
		<description><![CDATA[This preview image of Mega Man X comes from GameFan Vol. 1 issue 9. It&#8217;s been thrown around here and there, but my buddy AWD! just tossed this high quality scan at me. The issue probably came out close to the middle of 1993. From the looks of the screenshot shown the game was pretty [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.themmnetwork.com/wp-content/uploads/2010/04/lostmegamanx.jpg"><img class="alignright size-medium wp-image-4753" title="lostmegamanx" src="http://www.themmnetwork.com/wp-content/uploads/2010/04/lostmegamanx-412x450.jpg" alt="" width="204" height="222" /></a>This preview image of Mega Man X comes from GameFan Vol. 1 issue 9. It&#8217;s been thrown around here and there, but my buddy <a href="http://www.starfieldcreations.com/" target="_blank">AWD!</a> just tossed this high quality scan at me. The issue probably came out close to the middle of 1993. From the looks of the screenshot shown the game was pretty far along in development (the only oddity is the use of P on the life meter, instead of the X we&#8217;d come to see). But man, what is with that artwork? Is that one of the original concepts for X? Maybe his fully armored form? This image didn&#8217;t even end up in the Official Complete Works, so we may never know.</p>
<p>Looking back on this image makes me fairly nostalgic. I&#8217;ve had very few of those &#8220;wow moments&#8221; in my gaming life, but Mega Man X was one of them. Maybe I was at that right age, but the game really blew me away at the time. The presentation, the gameplay, the attitude, it all upstaged the classic games. And while Mega Man 2 will probably always be my all time favorite game, even that never &#8220;wowed&#8221; me like the original X did.</p>
<p>I&#8217;ve been feeling lately that it&#8217;s time for Capcom to turn back to Mega Man X again. Admittedly I&#8217;m slightly iffy about a Mega Man X9, since I don&#8217;t personally feel that X2-X8 ever reached that bar the original X set, though some are still quite good. But I would definitely like to see something. At the very least they can throw Mega Man X up on the Wii Virtual Console. That&#8217;s been way overdue, as it&#8217;s not just a great Mega Man game, it&#8217;s a great game period.</p>
<p>I feel that some of the strongest support among our fandom here is for the X series. Do you ever get nostalgic for the series? How would you like Capcom to return to 21XX?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.themmnetwork.com/2010/04/21/a-small-glimpse-at-the-origins-of-mega-man-x/feed/</wfw:commentRss>
		<slash:comments>66</slash:comments>
		</item>
		<item>
		<title>Lucky Star PSP Game Features Mock Mega Man</title>
		<link>http://www.themmnetwork.com/2010/02/10/lucky-star-psp-game-features-mock-mega-man/</link>
		<comments>http://www.themmnetwork.com/2010/02/10/lucky-star-psp-game-features-mock-mega-man/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 02:57:56 +0000</pubDate>
		<dc:creator>Heat Man</dc:creator>
				<category><![CDATA[Other News]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Lucky Star]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[Parody]]></category>
		<category><![CDATA[weirdness]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=3938</guid>
		<description><![CDATA[Here&#8217;s yet another story where I&#8217;m not terribly knowledge of the source material. However, you weirdo anime fans will probably know exactly what it&#8217;s about. This past December a PSP game in the popular Lucky Star series called Lucky Star: Net Idol Meister came out in Japan. Why am I bothering to post about this [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.themmnetwork.com/wp-content/uploads/2010/02/rakisuta1.jpg"><img class="alignright size-full wp-image-3939" title="rakisuta1" src="http://www.themmnetwork.com/wp-content/uploads/2010/02/rakisuta1.jpg" alt="" width="202" height="158" /></a>Here&#8217;s yet another story where I&#8217;m not terribly knowledge of the source material. However, you weirdo anime fans will probably know exactly what it&#8217;s about. This past December a PSP game in the popular Lucky Star series called <a href="http://en.wikipedia.org/wiki/Lucky_Star_%28manga%29">Lucky Star: Net Idol Meister</a> came out in Japan. Why am I bothering to post about this here? Well, the game seems to feature a mini-game that, for all intents and purposes, is a parody of Mega Man!</p>
<p>Called &#8220;Mega Konatan,&#8221; the game appears to be a pretty faithful parody of classic Mega Man games, aside from some weirdness and the main character being one of the Lucky Star people. What I find very amusing, though, is all the &#8220;comments&#8221; plastered over the screens. This to is a parody of the site Nico Video, a Japanese service similar to YouTube which lets users upload their own videos, and then other users may comment on them. These comments will actually roll over the video at the time in the video the comment was left. It fits the theme of the game, which seems to be about becoming the greatest internet idol. How do the Japanese think of this stuff? <strong>Edit:</strong> Actually, the comments themselves appear to be the platforms you stand on. Very interesting.</p>
<p>I guess if you&#8217;re jonesing that bad for a classic MM fix before Mega Man 10 comes out, you can go import this Lucky Star title. Just don&#8217;t get mad at me if it turns out to be totally weird and bizarre!</p>
<p>News Credit: <a href="http://schiphol.2ch.net/test/read.cgi/retro2/1264561650/101-200">2chan</a></p>
<p><a href="http://www.themmnetwork.com/wp-content/uploads/2010/02/mr16562.jpg"><img class="aligncenter size-large wp-image-3944" title="mr16562" src="http://www.themmnetwork.com/wp-content/uploads/2010/02/mr16562-240x550.jpg" alt="" width="240" height="550" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.themmnetwork.com/2010/02/10/lucky-star-psp-game-features-mock-mega-man/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>So How Is Tatsunoko vs. Capcom?</title>
		<link>http://www.themmnetwork.com/2010/01/25/so-how-is-tatsunoko-vs-capcom/</link>
		<comments>http://www.themmnetwork.com/2010/01/25/so-how-is-tatsunoko-vs-capcom/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 17:10:49 +0000</pubDate>
		<dc:creator>mainfinger</dc:creator>
				<category><![CDATA[Other News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[MegaMan Volnutt]]></category>
		<category><![CDATA[Roll]]></category>
		<category><![CDATA[Tatsunoko vs. Capcom]]></category>
		<category><![CDATA[Zero]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=3733</guid>
		<description><![CDATA[The release of Tatsunoko vs. Capcom: Ultimate All-Stars has finally come. While many (myself included) never thought the game would come over here, Capcom thankfully proved us wrong. What does this have to do with Mega Man? Well, as you probably know by now, TvC features not one, but three playable Mega Man characters; each [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-3734" href="http://www.themmnetwork.com/2010/01/25/so-how-is-tatsunoko-vs-capcom/tatsunoko-vs-capcom-ultimate-all-stars-review-wii/" target="_blank"><img class="alignright size-full wp-image-3734" title="Tatsunoko vs. Capcom: Ultimate All-Stars Review (Wii)" src="http://www.themmnetwork.com/wp-content/uploads/2010/01/tatsunoko-vs-capcom-ultimate-all-stars-review-wii.jpg" alt="" width="135" height="392" /></a>The release of <a title="Review: Tatsunoko vs. Capcom: Ultimate All-Stars (Wii)" href="http://www.wingdamage.com/review-tatsunoko-vs-capcom-ultimate-all-stars-wii/" target="_blank">Tatsunoko vs. Capcom: Ultimate All-Stars</a> has finally come. While many (myself included) never thought the game would come over here, Capcom thankfully proved us wrong. What does this have to do with Mega Man? Well, as you probably know by now, TvC features not one, but three playable Mega Man characters; each from a different series: Mega Man Volnutt/Trigger (Legends Series), Roll (Classic Series), and Zero (X Series), not to mention Frank West&#8217;s &#8220;<a title="The Real Mega Buster" href="http://www.themmnetwork.com/2009/12/09/capcom-presents-tatsunoko-vs-capcom-mega-man-x-dream-team/">Real Mega Buster</a>&#8221; Hyper Combo.</p>
<p>But is the game any good?</p>
<p>Capcom was nice enough to send me a copy so that I could review it on the site I primarily write for, <a title="Review: Tatsunoko vs. Capcom: Ultimate All-Stars (Wii)" href="http://www.wingdamage.com/review-tatsunoko-vs-capcom-ultimate-all-stars-wii/" target="_blank">WingDamage.com</a>. As for the Mega Man specific stuff: Zero is everything I want him to be and more, Mega Man Volnutt feels very different than Mega Man Classic (featured in Marvel vs. Capcom) in a good way, and Roll is adorable. You can find my full, detailed review of the game <a title="Review: Tatsunoko vs. Capcom: Ultimate All-Stars (Wii)" href="http://www.wingdamage.com/review-tatsunoko-vs-capcom-ultimate-all-stars-wii/">here</a>.</p>
<p>And before you throw tomatoes at me for linking my own review, you should know I was asked to make this post.</p>
<p><strong>News Credit:</strong> <a title="Review: Tatsunoko vs. Capcom: Ultimate All-Stars (Wii)" href="http://www.wingdamage.com/review-tatsunoko-vs-capcom-ultimate-all-stars-wii/" target="_blank">WingDamage</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.themmnetwork.com/2010/01/25/so-how-is-tatsunoko-vs-capcom/feed/</wfw:commentRss>
		<slash:comments>26</slash:comments>
		</item>
		<item>
		<title>Ippo Yamada Working on Zero Music&#8230; To What End?</title>
		<link>http://www.themmnetwork.com/2010/01/21/ippo-yamada-working-on-zero-music-to-what-end/</link>
		<comments>http://www.themmnetwork.com/2010/01/21/ippo-yamada-working-on-zero-music-to-what-end/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 20:42:23 +0000</pubDate>
		<dc:creator>Heat Man</dc:creator>
				<category><![CDATA[Other News]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[Ippo Yamada]]></category>
		<category><![CDATA[Mega Man Zero]]></category>
		<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=3702</guid>
		<description><![CDATA[Ippo Yamada, the primary musician for many Inti Creates titles, including the Zero series, ZX series and Mega Man 9, appears to be working on arrangements of music from the Zero series &#8211; but for what purpose we can&#8217;t really say. On Ippo&#8217;s Spiceman  blog, a collaboration between himself and manga artists Hitoshi Ariga and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-2263" title="ippo" src="http://www.themmnetwork.com/wp-content/uploads/2009/08/ippo.gif" alt="" width="81" height="120" />Ippo Yamada, the primary musician for many Inti Creates titles, including the Zero series, ZX series and Mega Man 9, appears to be working on arrangements of music from the Zero series &#8211; but for what purpose we can&#8217;t really say. On Ippo&#8217;s Spiceman  blog, a collaboration between himself and manga artists Hitoshi Ariga and Yoshihiro Iwamoto, Ippo opens a <a href="http://ameblo.jp/spiceman/entry-10437422179.html">blog post</a> from this Monday with the following statement: <strong>&#8220;Tonight I&#8217;m planning on an all-nighter working on Zero melody arrangements.&#8221;</strong> This is the only mention he makes of it, and regrettably the remainder of the post concerns the passing of Japanese voice actor Daisuke Gouri, whom Ippo held in high regard.</p>
<p>But the question remains, just why is Ippo working on Zero music, especially all night long? Perhaps for the Mega Man Zero Collection? Perhaps a new album in the works? Perhaps just for his own enjoyment? Hopefully the answer will come our way soon.</p>
<p>News Credit: <a href="http://ameblo.jp/spiceman/">Spiceman @ Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.themmnetwork.com/2010/01/21/ippo-yamada-working-on-zero-music-to-what-end/feed/</wfw:commentRss>
		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>How Tough are NES Games?</title>
		<link>http://www.themmnetwork.com/2010/01/11/how-tough-are-nes-games/</link>
		<comments>http://www.themmnetwork.com/2010/01/11/how-tough-are-nes-games/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 06:24:07 +0000</pubDate>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
				<category><![CDATA[Community Developments]]></category>
		<category><![CDATA[Other News]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=3555</guid>
		<description><![CDATA[This doesn&#8217;t relate to Mega Man directly, per se, but given that the Blue Bomber has had six releases in the Classic series released on the original 8-bit Nintendo Entertainment System, that seemed like a good enough reason to look at the latest video by Rinry of the blog Rinry Game Game as she puts [...]]]></description>
			<content:encoded><![CDATA[<p>This doesn&#8217;t relate to <em>Mega Man</em> directly, per se, but given that the Blue Bomber has had six releases in the <em>Classic</em> series released on the original 8-bit Nintendo Entertainment System, that seemed like a good enough reason to look at the latest video by Rinry of the blog <a href="http://rinrygamegame.blogspot.com/" target="_new">Rinry Game Game</a> as she puts a number of NES game cartridges (all <em>Super Mario Bros.</em>/<em>Duck Hunt</em> double-game carts) through a series of tests to see just how tough they really are:</p>
<p><center><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/uCLOxK6FpfA&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/uCLOxK6FpfA&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></center></p>
<p>All in all, these games are surprisingly durable.  Of course, this can only be a good thing for those who are seeking to fill in the gaps their collections possess with some of the oldest titles in the series.  </p>
<p>It&#8217;s too bad newer games aren&#8217;t more durable, and that grabbing a copy of <em>Mega Man 8</em> for the SEGA Saturn needs to be accompanied by extra scrutiny.  On the other hand, with the growing prominence of things such as Flash memory, perhaps a return to a more durable standard isn&#8217;t so far off.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.themmnetwork.com/2010/01/11/how-tough-are-nes-games/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Putting the Brakes on Turbo Man</title>
		<link>http://www.themmnetwork.com/2009/10/28/putting-the-breaks-on-turbo-man/</link>
		<comments>http://www.themmnetwork.com/2009/10/28/putting-the-breaks-on-turbo-man/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 01:51:50 +0000</pubDate>
		<dc:creator>Ryudo</dc:creator>
				<category><![CDATA[Mega Man News]]></category>
		<category><![CDATA[Other News]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[Mega Man 7]]></category>
		<category><![CDATA[Mega Man Classic]]></category>
		<category><![CDATA[Quick Kill]]></category>
		<category><![CDATA[Speed Run]]></category>
		<category><![CDATA[Turbo Man]]></category>
		<category><![CDATA[WHAT AM I FIGHTING FOR??]]></category>

		<guid isPermaLink="false">http://www.themmnetwork.com/?p=2853</guid>
		<description><![CDATA[They say you can&#8217;t teach an old dog new tricks, but if the dog did something you never knew of? Imagine my surprise when I was (as usual) watching a skillrun of Mega Man 7 on Youtube.com and the player pulled off a rather amazing trick with the fight against Turbo Man. Upon seeing it [...]]]></description>
			<content:encoded><![CDATA[<p>They say you can&#8217;t teach an old dog new tricks, but if the dog did something you never knew of?  Imagine my surprise when I was (as usual) watching a skillrun of Mega Man 7 on Youtube.com and the player pulled off a rather amazing trick with the fight against Turbo Man.  Upon seeing it I just HAD to give it a try myself and after some practice&#8230;</p>
<p><object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/DoL92Cb7F8Y&#038;hl=en&#038;fs=1&#038;rel=0&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/DoL92Cb7F8Y&#038;hl=en&#038;fs=1&#038;rel=0&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object></p>
<p>&#8230;oh poor Turbo Man, life is most cruel to you.</p>
<p>So go on, try it yourself.  Celibrate the release of Transformers &#8211; Revenge of the Fallen on DVD by smiting Mega Man&#8217;s very own Decepticon, except without having to put up with Shia LaBeouf.</p>
<p>~Ryudo</p>
<p>EDIT: It&#8217;s not just Turbo Man you can pull this off on, though he IS the easier one to do it on;</p>
<p><object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/dnL3PIdh-c8&#038;hl=en&#038;fs=1&#038;rel=0&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dnL3PIdh-c8&#038;hl=en&#038;fs=1&#038;rel=0&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.themmnetwork.com/2009/10/28/putting-the-breaks-on-turbo-man/feed/</wfw:commentRss>
		<slash:comments>33</slash:comments>
		</item>
	</channel>
</rss>
