Ah, any excuse to post this amazing box art is great. Good news, fellow fans east of the Atlantic. If you didn't hear, Mega Man 2 is now available for you on the Nintendo 3DS eShop. You can buy this classic for £4.49/€4.99. North Americans, fear not. Mega Man 2 is planned to come your way later this week, February 7th for $4.99. Grab what is arguably the best Mega Man game ever made. (Now you will all proceed to argue with me.) News Credit: GoNintendo
After seemingly missing an earlier release time frame, the iOS social RPG Rockman Xover is now available for download in the Japan iOS app store. Coming with this is the renewal of the Rockman Xover official site, although there doesn't seem to be much new information beyond what we've covered before (however, there is a silhouette of a yet unseen form).
As stated before, Rockman Xover is free to play, so as long as you can make an account for the Japanese iOS network, you should be able to try it out (although I've found having multiple iOS accounts to be tricky). We'll keep you updated on details about the game.
Finally some catharsis, perhaps.
News Credit: Rockman Unity
Reika Morishita's arranged versions of "Another Sun" and "Your Wind is Blowing" release digitally back in September. Now, much to her hopes, the Legends commemorative tunes will come out via an actual CD release as well. While Ms. Morishita had hoped for a release to tie in with Mega Man's 25th anniversary, issues of cost and manufacturing bring the expected release date to sometime in February.
It remains to be seen what other features an actual CD release might have, but Ms. Morishita will certainly keep us posted. Perhaps the fan art submission event will figure in somehow. Furthermore, with an actual CD release, the likelihood that the new arrangements will appear in karaoke systems also increases.
News Credit: CAP Kobun
It's been quite a while that we've followed this - over half a year now. But finally the result is met. Reika Morishita's freshly arranged "another sun 2012" and "あなたの風が吹くから~Your wind is blowing~" are now available. Well, they definitely are in Japan anyway. While a September 12th release is indeed intended for the worldwide market, digital retailers may hold back the song until it really is the 12th in your time zone. You have two choices for downloading. You can either get them from Amazon's download store or purchase them from iTunes for $0.99 per track. These links go to stores for North America, but they should be available on the respective stores for Europe, Japan and so on as well.
In the meantime, Morishita released a video of thanks to all the fans, and encouragement to get the song. If the digital sales run well, she hopes to make the songs available on CD and karaoke in the near future.
I have to admit, I'm really digging the new arrangements! If you happen to pick them up too, feel free to leave your own thoughts.
Once again, it's Toy Arena who first flaunts the North American version of Bandai's most recent D-Arts figure in the X series. So if you didn't dig importing, now you can buy locally for $39.99! (If you live in North America anyway). With this, other online shops and hobby retailers ought to have their stock before long as well.
News Credit: CAP Kobun
Friend of the site Matt Moylan has given us some details of these new releases, as well as some preview pages from each book which you can see after the jump. Hope you've been saving up some money!
MEGA MAN TRIBUTE SC
Hundreds of artists of every imaginable style join forces to show their love for the blue bomber! Featuring over 300 pages of art starring the characters of Mega Man Classic, Mega Man X, Mega Man Zero, Mega Man ZX, and of course, Mega Man Legends!
MEGA MAN STAR FORCE OFFICIAL COMPLETE WORKS
While Star Force is one of the lesser known Mega Man series, we know it still has plenty of fans, and the artwork behind this series is top notch. Star Force OCW collects the artwork behind all 3 generations of the Star Force games, plus tons of artist notes and creator commentary.
MEGA MAN GIGAMIX VOl.2
Volume 1 of Hitoshi Ariga’s latest manga was just a warm-up… Gigamix Vol. 2 is where Gigamix really kicks it into high gear! In this first half of the epic Stardroids saga you’ll see:
- The destructive power of the Stardroids, Mega Man’s most powerful foes yet! - Doctors Wily & Light… on the same side? - Rush merges with another robot to form Super_____! (hint, it’s someone besides Mega Man!) - Proto Man, Bass, Roll, Dozens of Robots Masters from multiple Mega Man games, and more!
It all begins in Mega Man Gigamix Vol.2: “White Nightmare!”
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Though we still have yet to start receiving the comic for a while, updates in the line continue to come from Archie's scheduling. Here's the scoop on issue #2.
MEGA MAN #2 "Let the Games Begin!" Part Two: Rock was just a simple helper-robot. Now he's the world-saving Mega Man! Armed with only his Mega Buster, can Mega Man face down the Robot Masters? More importantly, can he face his own reservations about fighting his own kind?
SCRIPT: Ian Flynn ARTIST: Patrick Spaziante, John Workman & Matt Herms COVER: Patrick "SPAZ!" Spaziante Villain Variant Cover by Patrick Spaziante Shipping Date: 5/25/2011 On Sale at Comic Shops: 6/8/2011 Newsstands: Week of 6/14/2011 Comic, 32 pgs, 40 lb. glossy stock, Full-Color $2.99 US
At the 2010 Summer Wonder Festival in Japan, Roll's prototype figure was shown off alongside Rockman's finished figure. An info card notes the Roll figure coming out in December, though the image is too blurry to make out if there's a price (albeit there probably isn't).
Speaking of "prototypes," a silhouette of another model in the works was also featured, and this is undoubtedly Blues (Proto Man). Though not yet officially revealed, this figure is proposed to release in Winter of 2010 as well. Check out the Dengeki Online gallery at the bottom for a couple more pics.
Rockman figure fans are definitely having unhappy wallets these days.
For your importing pleasure, the Irregular Hunter X/Rockman Rockman Value Pack has gone on sale in Japan today. The budget compilation includes both Irregular Hunter X and Rockman Rockman for PSP, as well as a special soundtrack containing a selection of 30 total tracks from both titles. The soundtrack sleeve also features original Capcom artwork. If this sounds great to you, you can head over to Play-Asia and order a copy right now. PSP games are region free and will play fine, and the special soundtrack is only available while supplies last. Don't miss this opportunity!
Hopefully, most of you catch this before you go out, today. Because the Star Force games are not first party games (Like Mario & Pokemon are to Nintendo or Halo is to Microsoft), and also because they don't generate insane amounts of hype (like Grand Theft Auto IV, Street Fighter IV), you most likely are not going to get Star Force 3 today. Yes, today is the 30th, the release date. That really should serve as a "ship" date, or the date that most stores receive the games. That simply means that the game will be ready for pick up tomorrow, July 1st.
You can still call the store you pre-ordered or plan to pick up from and check if they got the game today. The most likely situation is that you'll have to wait until tomorrow, so don't freak out if they told you they don't have it today.
Official Capcom press release (which confirms the game ships to retailers today):
Two Versions of the Game -- Black Ace and Red Joker -- Double the Possibilities
San Mateo, Calif — June. 30, 2009 — Capcom®, a leading worldwide developer and publisher of video games, today announced that Mega Man Star Force ® 3 (MMSF3) for Nintendo DS™ has shipped to North American retailers. Mega Man Star Force 3 comes in two different versions, Black Ace and Red Joker, allowing friends to share unique items and powers utilizing the Nintendo Wi-Fi Connection, enhancing their individual characters. Mega Man Star Force 3 is rated E for Everyone by the Entertainment Software Ratings Board (ESRB) and carries a suggested retail price of $29.99.
As in the previous games, Mega Man Star Force 3 is a unique blend of an action and role-playing game (RPG), combining the high intensity combat that is the hallmark of Mega Man® games with Star Force’s strategic battle system. By defeating enemies and boss characters, players earn “battle cards” that enhance and evolve Mega Man’s abilities and attacks.
New to Mega Man Star Force 3 are “Noise Changes,” random enhancements that change Mega Man’s form and unlock new abilities. The two versions of the game, Black Ace and Red Joker, each have over 100 unique Noise Types that can be combined with Mega Man to unlock elemental powers based on earth, air, water and fire. The new Noise feature will add an exciting randomness to battles, encouraging players to explore, collect and battle across the digital world of Mega Man Star Force 3.
In Mega Man Star Force 3, players travel between the physical world and the digital world via electromagnetic waves that form “wave roads.” Geo Stelar, the protagonist of the game, can see these wave roads by using his unique “visualizer” tool. Once in the digital world, Geo can merge with the electronic life-form known as Omega-Xis to become Mega Man. The wave roads are being overrun by mysterious “noise” that change the player’s environment and powers in different ways. This noise is being generated by an approaching gigantic meteor that threatens both the physical and digital worlds of Mega Man Star Force 3, forcing Geo Stellar and his crew to fight the oncoming threat to save two worlds. Fortunately, Mega Man discovers that he can control the Noise, using the new “Noise Change” system to transform into many different forms, including the ultimate “Black Ace” or “Red Joker” forms.