Homebrew Mega Man 2 in the Works for Nintendo DSi/3DS

With Rockman 2 coming to the Virtual Console for 3DS in Japan, there's no reason to suspect we won't get Mega Man 2 as well. But just in case, here's a potential alternative. Using the DSiWare application Petit Computer, DiscostewSM has begun crafting a replication of Mega Man 2 from scratch. It's still an early build; missing enemies and shooting and such. However, aside from the slightly floaty jumps, the recreation looks pretty spot on so far!

While still in the initial stages, Stew says he'll release a QR code for the build once he adds music, shooting, enemies and the boss. Anyone with a copy of Petit Computer will be able to give it a spin. I know I'm interested in trying it out!

Thanks for the tip, Splashman!

A Look at Mega Man Legends 3's Development (Update)

While I know a lot of fun and intrigue has been had in assisting with the development of Legends 3, here is what I'm sure a lot of you have really been waiting for. The above images are a taste of what the game currently looks like in development. These were released by Masakazu Eguchi on the Capcom of Japan Devroom blog. It looks like things are coming along really well, and the game is gorgeous!

Additionally, Eguchi-san also showed off a number of images from previous builds of the game, going back as far as June of last year. You can see those, and their interesting attributes, after the break.

Update: The Capcom Unity Devroom has updated with the English version of Eguchi-san's blog post. Now you can read exactly what the deal is with classic Mega Man running around in Legends!

News Credit: GoNintendo (via AndriaSang)

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A Little Look at Mega Man 8's Past

Always fun to take a look at games from the developmental stages. Here's an magazine clipping from an old issue of GameFan, touting Capcom's 1996 releases. The featured picture is from Mega Man 8's opening stage, and man does it look different! Even much more lush and vibrant looking than Mega Man 8's already pastel rainbow style. It also appears the stage was partially flooded in development. All in all, it looks more interesting than the stage we ultimately got, but maybe that's just because it's different.

Thanks to VG Nostalgia for the scan!

Capcom's Seth Killian: "Surprises, Exciting Ideas" in Store for Mega Man Fans

Seth Killian, Capcom's Community Manager, fighting game guru and classy teaser of Mega Man fans exhibited one of those abilities in an interview with Destructoid. According to Destructoid, during a recording in an upcoming podcast, Seth had this to say when asked about what's next for Mega Man:

It's good. I don't want to say nobody has seen it coming. Somebody may have seen it coming. But it excited me and when I heard about the project, I was like, 'Holy crap. That's rad.' I actually haven't seen anything that's going on with the project right now but the idea was exciting.

This is still kicking around as a concept. But there are exciting ideas in the Mega Man space.

I'm sure trying to ask Seth about what these surprises could be is about as good as trying to ask him what the Mega Man 9 secret is. But it's always good to know that more Mega Man is in the works.

News Credit: GoNintendo