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Haven't had a chance to pick up UDON's magnificent Mega Man X Official Complete Works yet? Well first off all, what's wrong with you? Second, UDON has noted that their stock is officially sold out for now, and although various comic book stores may still have copies, you'll otherwise face sellers jacking up the price to over $400! As awesome as these Official Complete Works books are, that price is a bit steep... Especially when UDON has you covered anyway! If you don't mind a bit of a wait, UDON plans to print new stock for 2013. I will also note that other Official Complete Works books, like classic Mega Man and Mega Man Zero, are still in stock and at regular price. So if you really haven't picked them up yet, no better time than the present!
Not long after a decidedly un-Mega Man broke out of his game cartridge confines to appear in NBC's Captain N: The Game Master cartoon, another company decided to take a stab at adapting the characters and story of Mega Man into another medium. Or, in this particular instance, Mega Man 2. Despite never having published a book based on the original 1987 Mega Man game, publisher Scholastic acquired the rights to create a book based on its sequel, as well as numerous other video game titles of the day. And in 1990, the junior novelization of Mega Man 2 hit store shelves.
Compared to Captain N, Mega Man 2 seemed to be more faithful to the appearance of Mega Man and his foes... perhaps even a little too faithful, given that the book seems to follow the box art for the game, which depicts the Blue Bomber as a slightly-older chap who fights the evil Robot Masters with his handgun-like "Mega Gun," which itself was removed from the cover, leaving our hero pointing his fist non-threateningly at an evasive Quick Man.
For the most part, Scholastic's Mega Man was faithful to the game upon which it was based, as the book read more or less like a fictionalized strategy guide. But there was still one difference which most fans would consider unforgivable:
Mega Man was not a robot.
That was not always the case, however; during the events of Mega Man 1 (which were never adapted, remember), Mega Man fought Dr. Wily and his forces as a robot. But at the start of Mega Man 2, a botched attempt by Dr. Light at cloning the Blue Bomber turned him into a human! As a result, Mega Man's ability to "take" weapons from his robotic adversaries became much more literal.
Fortunately, while some other games adapted elements introduced in Worlds of Power, the humanizing of Mega Man is an idea which Capcom thankfully decided to leave alone.
When the first issue of Mega Man arrives in your mailbox in the coming weeks (hint, hint), you won't find any wimpy humans waving imaginary handguns at his foes; instead, you will receive super fighting robot action, as Mega Man wields his mighty Mega Buster against Dr. Wily's mechanical army. Nor will you see him merely picking up and using his enemies' leftovers, but you'll witness him fully adapting and integrating the powers of those he defeats as only a Mega Man can.
By the way, if you are interested in the contents of the Worlds of Power book, the man behind the Angry Video Game Nerd, James Rolfe, reads the story in its entirety for you here.
Be sure to check back in tomorrow, as we explore yet another facet of the North American history of this Super Fighting Robot outside of video games.
Comic Book Resources has a pretty lengthy interview with mangaka Hitoshi Ariga right now, talking all about Mega Man Megamix and Gigamix. Ariga goes into detail about how he gives each character their unique personality based on their behavior in the games, and other aspects about the comic series. For example:
Fire Man and Heat Man are great examples of how I go about this. In the game, Heat Man's attacks are pretty scary, but he spends a surprising amount of time standing still. He doesn't jump at all, but will produce fire at Mega Man's position with deadly accuracy. So while he is an intimidating enemy, he has a very cool and calculating side to him. That's why the Fire Man in my manga turned out to be a pretty calm individual, despite being a fire-type character.
The interview also contains the first look at lettered pages from Gigamix vol. 1, as well as the first sample page from Gigiamix vol. 2. Ariga also spends a bit of time talking about the stories and other elements of the new Gigamix series.
Fans of Hitoshi Ariga and his upcoming Mega Man works should definitely check this one out! Thanks to Matt Moylan for the tip!
I know you folks have been waiting for these a while, but the wait is almost over! UDON Entertainment has posted some preview pics of both Mega Man Battle Network and Mega Man Star Force Official Complete works. And the Battle Network edition is confirmed to release next week on the 16th. In the meantime, Star Force is planned to come out sometime in May. Enjoy the pictures! Press release after the break. [gallery link="file" order="DESC" orderby="title"]
IT’S A NEW GENERATION OF MEGA MAN® ART BOOKS!
UDON to release Mega Man Battle Network™ and Mega Man Star Force™ art books
Toronto, ON - March 10, 2011 – UDON’s Mega Man™ art books have been a big hit with blue bomber fans, so far covering the original Mega Man®, Mega Man® X, and Mega Man® Zero iterations of the Capcom® video game franchises. Now, two more Mega Man series get the art book treatment in Mega Man Battle Network™: Official Complete Works, and Mega Man Star Force™: Official Complete Works.
The Mega Man Battle Network® video game series reinvented the classic Capcom franchise as an exciting action-RPG, and reintroduced Mega Man to a whole new generation of gamers. Later, the sequel series Mega Man Star Force® would carry on the action-RPG tradition with all-new adventures set in a distant future.
Mega Man Battle Network: OCW collects the stunning artwork of all 6 Battle Network games, plus several spinoff titles. Similarly Mega Man Star Force: OCW covers all games in the Star Force series. Each book contains 176 pages of character designs, promotional art, sketches, rarely seen pieces, and plenty of creator commentary.
Mega Man Battle Network: Official Complete Works hits stores March 16, 2011, followed up by Mega Man Star Force: Official Complete Works in May 2011.
MEGA MAN BATTLE NETWORK: OFFICIAL COMPLETE WORKS
MEGA MAN STAR FORCE: OFFICIAL COMPLETE WORKS
Link to cover and preview art:
Related books available now:
MEGA MAN: OFFICIAL COMPLETE WORKS
MEGA MAN X: OFFICIAL COMPLETE WORKS
- ISBN: 978-1897376805
MEGA MAN ZERO: OFFICIAL COMPLETE WORKS
Just a reminder, the deadline for submitting artwork to be evaluated for inclusion in UDON's Mega Man Tribute is January 31st at 1:00PM EST. That's just another week. If you haven't started yet, then you're looking at quite a bit of crunch time this week! Be diligent, because there are a number of requirements and conditions for your piece to be eligible. All of the details are at UDON's Mega Man Tribute website. And as a fun treat, the image here is a teaser from UDON's own Jeffrey "CHAMBA" Cruise for his piece in the Tribute book. Mega Man sure is looking pretty tense there! Makes me wonder what the completed piece will be like.
Anyway, hurry and finish up your pieces! Let's make this UDON's best Tribute book yet!
After appearing on Amazon last weekend, UDON Entertainment has officially announced the Mega Man Robot Master Field Guide. Planned for release on March 2011, the book will serve as a compendium of the many classic Mega Man characters! Official PR and sample images below:
Toronto, ON – Nov 11, 2010 – MEGA MAN is beloved the world over as one of the most recognizable icons of gaming. However, it’s not just the blue bomber himself that fans love, but also the seemingly endless stream of evil robot bosses who try to stop Mega Man from foiling Dr. Wily’s nefarious schemes. Some may be mind-controlled pawns, while others are bad to the core, but they are all Robot Masters!
The MEGA MAN: ROBOT MASTER FIELD GUIDE is your ultimate handbook to the classic Mega Man universe. Inside you’ll find profiles of every major Mega Man® character, including all the Robot Masters from Mega Man® 1-10, Mega Man® and Bass, the Mega Man Gameboy series, plus important special characters like Proto Man, Rush, Roll, Duo, and more. Each profile features classic CAPCOM® artwork, and includes bios, quotes, likes & dislikes, weapons, and of course each Robot Master’s secret weakness!
MEGA MAN: ROBOT MASTER FIELD GUIDE arrives in stores March 2011.
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This past weekend, a curious product popped up on Amazon. It's a book called the Mega Man Robot Master Field Guide, which is so far listed to come out in March of 2011. According to Amazon:
The MEGA MAN: ROBOT MASTER FIELD GUIDE is your ultimate handbook to the classic Mega Man universe. Inside you'll find profiles of every major Mega Man character, including all the Robot Masters from Mega Man 1-10, Mega Man and Bass, the Mega Man Gameboy series, plus important special characters like Proto Man, Rush, Roll, Duo, and more. Each profile features classic CAPCOM artwork, and includes bios, quotes, likes & dislikes, weapons, and of course each Robot Master's secret weakness!
As you might expect, the listing states this book is coming from UDON Entertainment. And what's more, well... The Mega Man Network may have a touch of involvement with it. But I can't say anything more! For now we'll just have to wait for UDON to release some info. It sounds like a neat book!
News Credit: Protodude's Rockman Corner
As many of us will be busy gorging ourselves with patriotism and grilled meats tomorrow, here's a little something easy going: a storybook with Rockman! This kids book from 1996, a "Nagaoka's Li'l Picture Book," contains references from Mega Man 6, Mega Man 7, and even Mega Man 2 for Game Boy.
I think what I love most about this story is how Rockman goes and sticks it to Dr. Wily unnecessarily. His goal was rescuing Roll, and it's not implied he captures Wily after shooting him down. He just wanted to make it personal.
Thanks to Terra Stardroid for the original scans!
With Rockman EXE Operate Shooting Star out now, it only makes sense that Capcom would continue their Official Complete Works books with the Rockman EXE series. Releasing in Japan December 21st for ¥2,100 (roughly $23.42 USD), the big will be 176 A4 format pages of promotion images, character artwork, conceptual artwork and planning sketches. It will also feature special artwork from guest contributors. To sum it all up: FREAKIN' AWESOME! The Official Complete Works series definitely leads with the amount of beautiful artwork it publishes. My only complaint is I don't know if 176 pages is enough for a series as big as EXE!
Mega Man merchandise is always great, and today a couple pieces of Mega Man merchandise are now available for sale. First off is Mega Man Official Complete Works. Translated and edited by Udon, this huge format, 200 page book contains tons of artwork, concept art and designer notes covering the classic Mega Man series. Owning the Japanese edition myself, I can tell you it's an awe inspiring collection of artwork that classic Mega Man fans need to have. The book is available on Amazon, among other sites likely, and if you order it through Amazon via the ad button you see on the right side of the site, that helps us out a little bit! Next up is Chip Tuned Rockman, a collection of 8-bit inspired Mega Man music remixes, that has officially gone on sale in Japan. For some deeper details and samples, you can check out our review. This one isn't going to be as easy to get outside of Japan. Fortunately for those of us living outside of Japan, this one is available on CDJapan, a seller of Japanese CDs and DVDs that I can recommend via personal experience. This is probably the easiest means to import for now. Still, I hope Capcom will start putting albums like this on iTunes or a similar service soon!