World 6 Added to Rockman Xover (update)

photo Rockman Xover received a shiny new patch today, bringing with it World 6 and.. not a whole lot else. Bosses are from Mega Man Zero from top to bottom we have Aztec Falcon, Maha Ganeshariff, Blizzack Staggroff  and Herculious Anchus. Hit the jump to see the rest of the overview!


Overall, the new landscape for World 6 is a breath of fresh air to Rockman Xover instead of the mechanical highways we've all come accustom to. Right away we're treated to a lively yet still mechanical forest to set our eyes on for the course of this world, this is easily the best looking sprite-work this game has offered us thus far. As you go through these stages, you'll be listening to a short sample of Zero's theme from Mega Man Zero, although the boss theme is still Rock-Men's version of X vs Zero.


Sadly, however I couldn't beat a single boss in world 6. This is due to the World 6 bosses being insanely overpowered, and with no way to make my character stronger than he already is, all I can do is hope World 6 gets nerfed like World 5 did a few months back. While it's upsetting that I can't provide screens with who the "final boss" of world 6 is, Gamer has inside sources hinting that it's Leviathan, and to top it all off, Gamer also had an image of Mega Man running through an Xover stage. Should be interesting to see how that'll be implemented to say the least.


Rockman Xover Update: PVP, World 5 Nerfed, and Bug Fixes

Battle Arena Lots of news in the world of Xover due to today's patch, sure, it may not be breaking out of Japan anytime soon, but that doesn't mean it's never coming here either. Above is the new home screen, the friend button has been replaced with the "Battle Arena" button, the game's new Player Vs. Player mode. Players can fight each other five times a day, and it has no effect on the players EP or PP. Players are ranked, and those at the top of the leaderboard get prizes such as Arena Coins and for those that can hit the top 20, Super Rare Battle Memories.


Players are given a list of others randomly, and fight in a tug of war style, each time you defeat an opponent you gain Arena Coins for use in the shop to buy Buster parts and Gear to improve  performance in PVP mode.


The Battle Arena seems pretty interesting; it's basically a tug-of-war with each others health bars until the player with better Battle Memories or luck wins, but it could give people a reason to continue playing thanks to the leader board.


 In other news, this patch also included a nerf to the entirety of World 5, something that needed to happen, as not even I could beat Cancer (the 4th boss in world 5) with a set of fully leveled up Battle Memories.


Post patch I was able to finally take out Cancer and Andromeda without too much effort, but it was still a close call. The new armor you get from world 5 is pretty neat, though it's completely worthless if you don't have any high level fire element Battle Memories.


And finally, bug fixes/version changes, this is from what I've noticed at least.

  • The image above no longer happens
  • All boss battle music has been changed to a short sample of "X Vs Zero" by Rock-Men
  • You can now press the Home button on your iDevice and return to the game where you left off, instead of returning to the menu
  • Because of the above fix, it's harder to quit a hopeless battle and save your EP

All in all, this patch was something I think Xover is really going to benefit from. World 5 is no longer impossible, the Battle Arena gives you something quick to do, and not having to load the menu every time you boot the game makes pick up and play a whole lot easier. Did I miss something? Be sure to leave it down in the comments below.