The main quest is a blast in its own right, sure, but there's a whole world beyond that.Read More
Many questions are asked in Capcom Unity's "Ask Capcom" forum, but not all of them get answered. On occasion, some do-- by actual Capcom staff, at that-- and some of those are even Mega Man questions. Here are a couple of the latest. Following a tip from Sketchman3, we found one post from Jake Hans, one of the people responsible for the 100,000 Strong for Mega Man Legends 3 movement. He also had a hand in the recent controversial report that Rockman DASH theme singer Morishita Reika believes that selling 20,000 copies of her upcoming album featuring those themes could see the Prototype Version released.
There, he states the following:
This is Jake Hans, the person that published the figure of 20,000 sales for the Prototype.
There appears to have been a translation error. Reika has talked to Capcom Japan about this project (I'm sure Sven can back me up on that), but there was no negotiation of 20,000 sales for the Prototype.
This was fan speculation amongst myself, some guys in Japan, and a translator. Reika did not say 20,000 sales of an album would result in a Prototype. Please forgive me, Reika should not be judged for my mistake. I don't speak Japanese, and I was not at the meeting.
I've also PM this to Sven.
So, there you have it; you can put down your pitchforks and effigies of Reika now.
Meanwhile, as chatter about Mega Man in all of its iterations commences, one person asked about the Legends spin-off, The Misadventures of Tron Bonne. In particular, they note that it would be nice if the game were to see a release on the PlayStation Network, likely as a PSone Classic.
Capcom Unity's Gregaman added his two Zenny, noting that "Unfortunately, my understanding is that MoTB had some copyrighted music in it preventing a rerelease =\ A bummer, to be sure!" And while the Japanese version does feature a theme song which is undoubtedly licensed, one must wonder about the U.S. version, though word has been that voices and other things we may not even notice could contribute to other licensed issues.
Capcom Unity moderator Deva Ashera adds the following:
For how Capcom would, most likely, release Mega Man Legends 1, 2, and Misadventures of Tron Bonne, they couldn't simply swap out or change anything, since they would release them as PSone Classics.
The reason why they simply can't swap or change anything is due to how Sony does the PSone Classics, stating that each PSone Classic has to be kept exactly as it was originally, meaning all the same music, voice acting, types, errors, etc. (For example, in Final Fantasy VII, Aerith was kept as 'Aeris' and they kept in the translation errors and typos).
In order to fix that, Capcom would have to actually port the title, including giving it trophies and an extra budget rather then using Sony's PSone Emulatation as they would do for a PSone Classic.
The easier way is to likely try and find a way to get the rights to the music, voice acting, etc.
Incidentally, if we ever did get Legends 3, they'd likely have to start from scratch on the voice acting anyway, so casting anew in a port would make sense, to say nothing of keeping things consistent.
In any case, that seems to be the state of things for now. Hopefully Capcom figures something out, and negotiates better contracts in the future so we don't wind up in messes like this again.
Finally, not much to extract in the way of quotes from this one-- mainly as Capcom has yet to respond to it-- but one thread which continues on is "Does Capcom understand why GetMeOffTheMoon reached 100,000 people? We love Mega Man Legends!" Now at 10 pages, it has largely become about people explaining what Mega Man Legends, and sometimes just Mega Man in general, mean to them.
For those of you looking forward to the PlayStation Vita, SCEA has confirmed which PSP games from the North American PlayStation Store will be compatible at launch. Among them is Maverick Hunter X, the only Mega Man related downloadable PSP release outside of Japan. That doesn't necessarily mean you won't be able to play other Mega Man PSP titles: The catch is that they're only available on the Japanese PS Store, where all of them are compatible with the PS Vita. SCEA has confirmed that they will be adding more games to the North American list of compatible games in the future, but that still requires the release of Mega Man: Powered Up on the store. That aside, take note that PSOne Classics and by extension PSOne Imports are not yet compatible with the PS Vita. That means you won't be able to play the four Rockman games currently available in North America.
Thanks for the tip, rockman!
The latest in SCEA's "PSone Japan Imports" series is Rockman 4, the Complete Works version of the NES classic. According to Sony's PlayStation Blog, the game is dropping this week as part of their weekly Tuesday update. Here's their writeup on the game:
Megaman 4 — For a year the city has been quiet, but a new robotic terror has gripped the city. That scheming scientist Dr. Cossack has arrived in town with eight new metal maniacs who are bigger and badder than anything Dr. Wily ever dreamed of. It’s going to be a cybernetic showdown as the streets of the city erupt with the sizzling sounds of molten metal! Armed with the new Mega Buster, Mega Man runs, jumps and dodges his way through mazes of metallic munchkins on his way to the Siberian citadel of Dr. Cossack for the findl cataclysmic clash!
Don't expect much English in this game, however. As with all other Japan Imports, this game will be in its unadulterated Japanese form.
Expect the game to cost $5.99 across North America.
Source: PlayStation Blog
While I'm sure the rate with which the PSOne/PSP games are released on the North American PlayStation Store isn't controlled by Capcom, one has to wonder when the ten titles they promised us will be released in the coming months. Let's not forget how they're aiming to re-release 20 to 40 games in the future. Most importantly, will there even BE any PSOne Classics Mega Man releases? Let's get this out of the way right now: I've owned a PSP and PS3 for quite some time now. While I'm used to PSN updates bringing borderline mediocre PSP/PSOne content for the months before, during, and after the summer period, 2009 almost felt like it could finally break free from being stuck in this vortex with Capcom's release announcements. Three months running, we've only seen three such releases from Capcom: One per month. Worse yet, this last week saw the first PSOne Classic-less store update since the North American store started putting up titles weekly back in late May.
Let's do the math here: 9 confirmed upcoming PSP/PSOne re-releases, 1/month average, start the countdown from August 2009. By those numbers, we're looking at the last of those games coming out in April 2010. February 2011 for 20 games total and October 2012 if we get all 40 games Kramez was talking about. With some people saying the next generation of gaming could come as soon as 2012, that's hardly an appealing prospect, don't you think?
Alright, so I'm being a bit unfair. We all know that the PSP Go is coming this fall and that downloadable PSP games will be a far more interesting release by then. I fully expect a lot of those re-releases to be out once the PSP Go launches. PSOne releases, however, are compatible with PS3 systems and have seen very good sales without the need of a digital-only device. Capcom has three such games confirmed yet not a single one has come out yet.
Even on the Mega Man front, the September release of the Irregular Hunter X/Rockman Rockman Value Pack might be what's stalling the release of Mega Man: Maverick Hunter X and Mega Man: Powered Up; which is perfectly understandable since PSN releases are region-free. Moving toward PSOne releases, we already know that Mega Man Legends isn't cleared for release. Stretching that, one could guess that licensing problems could afflict a number of other games with voice acting, so let's count out Mega Man 8, Mega Man X4, and (to an extent) Mega Man X6. What does that leave us with? Mega Man X5 and MAYBE Mega Man Battle & Chase. X5 could just as easily fall off the list if Guns N' Roses need to be talked to...
While the prospect of Mega Man games being re-released on PSN in the near future is looking somewhat harsh, take heart. Capcom haven't abandoned the Blue Bomber and surely won't just stop at the two PSP releases. Japan will soon see the release of the first Rockman Complete Works game, so that's surely a sign of something good to come.
Just when you thought Capcom couldn't be releasing more games this year, they go and tell Joystiq they're aiming for another 20 to 40 PSOne and PSP games to be released in the next few months. With that large a number, there's bound to be at least one Mega Man game in there. Here's hoping they show MegaMan Legends some love, as well as Mega Man X and Mega Man 8 on the PSOne side. I'm rooting for Mega Man Powered Up and Maverick Hunter X on the PSP side (and Monster Hunter Freedom, editor's discretion).
According to a post on Capcom Unity, expect the first batch of PSOne games to arrive in late May.
In a thread on Capcom Unity, Christian "Sven" Svensson confirmed that a new wave of PSOne (PSX, PS1) games are coming to the PlayStation Network's "PSOne Classics" collection. While he couldn't confirm which ones are coming, he details that these are only the first and not the last Capcom games that will reach the online store. Spencer on Siliconera compiled a list of PSOne games Capcom published in America and were subsequently rated by the ESRB. Here's an edited version with any Mega Man references.
Marvel vs. Capcom Mega Man 8 Mega Man Battle and Chase (Ok, this one isn't really a US release) Mega Man Legends Mega Man Legends 2 Mega Man X4 Mega Man X5 Mega Man X6 The Misadventures of Tron Bonne
One can only hope that at least one of those games is part of Capcom's upcoming classics.