Capcom on Star Force 3: Noise Kaizou Gear is Out, DLC is in

So Star Force 3 has been out for a bit, and I'm certain many are enjoying this vastly superior entry in the series (I know I am). However as some who have played the Japanese version may know, certain things are not available in this game, notably the Noise Kaizou Gear, Rezon Cards andSecret Satellite Server Brothers. These features were much like Wave Command Codes in that you could input a series of taps on the Touch Screen to power yourself up in various ways. For reasons "unknown" these were omitted from the North American release of the game and not surprisingly, there was great rage among the fandom (somewhat justified since this'll have been what, the 3rd time that a game in the BN/SF series had some major things removed from the North American release). Long story short, this was brought up on the Capcom Unity forums in a thread that Seth has graciously taken the time to not only answer, but look into things regarding the manner. After a few days he was able to give us some answers;

Here is the info I received from Japan. It's a bit of a game of "telephone" where my original questions have mutated a bit in translation, but hopefully you can get the gist of it.

- Noise Kaizou Gear This is a set of licensing item (cards), so it’s not available in US territory.

* But, we’re distributing “White Cards” (one specific kind of cards available in this Noise Kaizou Gear) on our official website.

- Rezon cards This is a part of “Noise Kaizou Gear”, so it’s not available in US territory.

* We’re not planning to distribute them on our official website.

- Secret Satellite Server

This is a booklet published by Capcom Japan, and it’s not available in US territory.

* But, we’re distributing some of the “Cipher Codes” (which are included in this booklet) on our official website. - Meteor Server

If this means the “Meteor Server” which the powered up boss appears after collecting certain number of stars on title menu, it’s available in US version, too.

For the record, nobody on the US side made a decision to remove any content--it seems to be a licensing issue. There will be some additional free content coming to Wii-ware soon, as well as more website content, but that's the best info I could get at the moment.

best,

Seth

He also mentions that there will be extra cards coming to the Nintendo Channel that you can download using your Wii.

There you have it. Capcom of America didn't remove these features out of pure spite, but didn't have any choice in the matter due to Licencing issues. They are however going the extra mile and giving downloadable content, though I imagine this won't be quite satisfying to some people. Reminds me of the missing Boktai features of BN6 (Konami of America wanted them out, so Capcom removed them and as compensation inserted side quests that required the use of an E Reader in Japan), but nowhere near as drastic.

Keep in mind however that NONE of these features are required to finish the game or access hidden areas. You can visit each map in Star Force 3 provided you meet the conditions for them (Standard Complete, etc). That said, get off their backs already.

Mega Man Star Force 3 demo renewed

demotransmitA demo of Mega Man Star Force 3 consisting of five battles was made available a couple weeks ago on the Wii's Nintendo Channel. But if you happened to miss it, fear not, the demo is up again, and will be available until the 12th of July. If you've been on the fence about picking up the greatest entry in the Star Force series, then don't miss out on this opportunity! For instructions on how to download from the Nintendo Channel onto your DS, check out the second half of our last post.

Star Force 3 Pick-Up Reminder

Hopefully, most of you catch this before you go out, today. Because the Star Force games are not first party games (Like Mario & Pokemon are to Nintendo or Halo is to Microsoft), and also because they don't generate insane amounts of hype (like Grand Theft Auto IV, Street Fighter IV), you most likely are not going to get Star Force 3 today. Yes, today is the 30th, the release date. That really should serve as a "ship" date, or the date that most stores receive the games. That simply means that the game will be ready for pick up tomorrow, July 1st.

You can still call the store you pre-ordered or plan to pick up from and check if they got the game today. The most likely situation is that you'll have to wait until tomorrow, so don't freak out if they told you they don't have it today.

Official Capcom press release (which confirms the game ships to retailers today):

Two Versions of the Game -- Black Ace and Red Joker -- Double the Possibilities

San Mateo, Calif — June. 30, 2009 — Capcom®, a leading worldwide developer and publisher of video games, today announced that Mega Man Star Force ® 3 (MMSF3) for Nintendo DS™ has shipped to North American retailers. Mega Man Star Force 3 comes in two different versions, Black Ace and Red Joker, allowing friends to share unique items and powers utilizing the Nintendo Wi-Fi Connection, enhancing their individual characters. Mega Man Star Force 3 is rated E for Everyone by the Entertainment Software Ratings Board (ESRB) and carries a suggested retail price of $29.99.

As in the previous games, Mega Man Star Force 3 is a unique blend of an action and role-playing game (RPG), combining the high intensity combat that is the hallmark of Mega Man® games with Star Force’s strategic battle system. By defeating enemies and boss characters, players earn “battle cards” that enhance and evolve Mega Man’s abilities and attacks.

New to Mega Man Star Force 3 are “Noise Changes,” random enhancements that change Mega Man’s form and unlock new abilities. The two versions of the game, Black Ace and Red Joker, each have over 100 unique Noise Types that can be combined with Mega Man to unlock elemental powers based on earth, air, water and fire. The new Noise feature will add an exciting randomness to battles, encouraging players to explore, collect and battle across the digital world of Mega Man Star Force 3.

In Mega Man Star Force 3, players travel between the physical world and the digital world via electromagnetic waves that form “wave roads.” Geo Stelar, the protagonist of the game, can see these wave roads by using his unique “visualizer” tool. Once in the digital world, Geo can merge with the electronic life-form known as Omega-Xis to become Mega Man. The wave roads are being overrun by mysterious “noise” that change the player’s environment and powers in different ways. This noise is being generated by an approaching gigantic meteor that threatens both the physical and digital worlds of Mega Man Star Force 3, forcing Geo Stellar and his crew to fight the oncoming threat to save two worlds. Fortunately, Mega Man discovers that he can control the Noise, using the new “Noise Change” system to transform into many different forms, including the ultimate “Black Ace” or “Red Joker” forms.

Yet more Star Force 3 boss battles, and a last boss spoiler (hidden)

With Mega Man Star Force 3 Black Ace and Red Joker coming out next week, Capcom is eager to show off yet more awesome action from the game. In the above video, you'll see Mega Man taking on a handful of bosses while using various attacks and Noise Changes. Furthermore, for some explicable reason Capcom has even released a video of the game's final boss. We won't embed it here of course, but if you don't mind being spoiled then check it out here. It's quite an impressive battle.

New Star Force 3 video shows Black Ace, boss battles, voice acting

Capcom has delivered us another Star Force 3 video, this one a gameplay trailer specifically for the Black Ace version. In the video, Mega Man takes on a few of the game's bosses while using the new Black Ace form. Furthermore, the video also demonstrates that the game's voice acting has been dubbed in English. What a nice treat!

Summer of Mega Man Star Force 3 Contest! Win Star Force 3 and More!

gloriousprizesYepper, it's that time randomly selected again! Time for another Mega Man Network contest! Because why work for your love when we can simply buy it, like some kind of simple commodity. And you can WIN BIG! This time around, Tabby has insisted we do an artwork contest again, and none of us likes to see Tabby upset (she's scary). And with both Mega Man Star Force 3 around the corner, as well as summer, what better festivity than whittling potatoes to look like Zero's head! I'm kidding, it's a summer themed Mega Man Star Force artwork contest.

You have big chances of winning, because in this contest there will be a total of THREE winners, with the first place grand prize being a copy of Mega Man Star Force 3, the Ryuusei no Rockman Official Complete Works art book, and a Star Force 3 mini poster! That is just cool beans!

So, check out the official contest rules and regulations. Make good note of them! Then get started on your beuaitful artistic entries! You have until June 30th, plenty of time for now but nor for long! Get crackin'!

Mega Man Star Force 3 E3 2009 trailer

Here we have a nice new trailer for Mega Man Star Force 3 Black Ace and Red Joker, direct from Capcom's E3 content. Shows off quite a bit of gameplay action, though curiously everything is still in Japanese (except for the logos). Ah well, still a great look at the game!

Capcom's press internets are quite packed right now and aren't loading well, but we'll be sure to get up the rest of the SF3 content as soon as we can. Stay tuned!

Capcom announces Mega Man Star Force 3

sf3logosThough we already got the preview from Nintendo Power, Capcom today has issued a press release announcing Mega Man Star Force 3 Black Ace and Red Joker. Capcom also gives the less specific release time of Summer '09 - we will continue using August until we know anything otherwise. Check out the press release below.

THE BATTLE FOR THE DIGITAL WORLD CONTINUES IN MEGA MAN STAR FORCE™ 3 FOR NINTENDO DS™

Black Ace and Red Joker Double the Possibilities

Capcom®, a leading worldwide developer and publisher of video games, today announced that Mega Man Star Force™ 3 (MMSF3) for Nintendo DS™ will be coming to North America in early summer 2009. MMSF3 will come in two different versions, Black Ace and Red Joker, allowing two friends to share unique items and powers utilizing the Nintendo Wi-Fi connection, enhancing their individual characters.

As in the previous games, MMSF3 is a unique blend of action and role-playing game (RPG), combining the high intensity combat that is the hallmark of Mega Man® games with Star Force’s strategic battle system. By defeating enemies and boss characters, players earn “battle cards” that enhance and evolve Mega Man’s abilities and attacks.

New to MMSF3 are “Noise Changes,” random enhancements that change Mega Man’s form and unlock new abilities. The two versions of the game, Black Ace and Red Joker, each have over 100 unique Noise Types that can be combined with Mega Man to unlock elemental powers based on earth, air, water and fire. The new Noise feature will add an exciting randomness to battles, encouraging players to explore, collect and battle across the digital world of MMSF3.

In MMSF3, players will travel between the physical world and the digital world via electromagnetic waves that form “wave roads.” Geo Stelar, the protagonist of the game, can see these wave roads through usage of his unique “visualiser” tool. Once in the digital world, Geo can merge with the electronic life-form known as Omega-Xis to become Mega Man. The wave roads are being overrun by mysterious “noise” that change the player’s environment and powers in different ways. This noise is being generated by an approaching gigantic meteor that threatens both the physical and digital worlds of MMSF3, forcing Geo Stellar and his crew to fight the oncoming threat to save two worlds. Fortunately, Mega Man discovers that he can control the Noise, using the new “Noise Change” system to transform into many different forms, including the ultimate “Black Ace” or “Red Joker” forms.