Just a quick update for those of you who might be fortunate enough to have access to the Mighty No. 9 beta, but perhaps aren't keeping on top of every little bit of news to come from it.Read More
After a long wait that stretches back 14 years, several fans have made breakthroughs in four different Mega Man games. Protodude of Protodude's Rockman Corner, along with a few other dedicated fans have made available prototype and beta versions of Rockman X5, Mega Man Legends 2, and The Misadventures of Tron Bonne, along with a hacked debug mode in Mega Man 8.Read More
So let's take a look at this. Here's some footage from Rockman NEO, the temporary name given to Rockman DASH while it was in development. The footage comes from a VHS given out in Japan with the Capcom Friendly Club, a promotional magazine from Capcom (you can read more about that here). The demo build of Rockman NEO itself was also released, but seems to be pretty rare. Only a couple other of videos of it are on YouTube right now, and have no sound.
There are a fair number of differences here from the final game. These include differences with the model of Mega Man, a different symbol for the weapon gauge, and a significantly different design for the Apple Market. There are also audio differences, such as certain sound effects and the sound samples of certain songs. The theme of the Bonnes also sports a slightly altered melody. To see the game like this makes me really wonder what Legends 3 looks like now!
I must give many thanks to Arasoi and Retro Reality for procuring this footage for us. Though it's a bit soon to announce, there's quite a bit more stuff our sites will be collaborating to bring out in the coming months!
Here's a Sunday riddle for you all. How do you make one of the most poorly made and most weird Mega Man games even worse? By playing the unfinished version of it! Protodude's Rockman Corner has some details on a recently leaked beta copy of the game which, among other differences, contains many sketched placeholders instead of the finished graphics and menus. There's also a download for the prototype, so if you feel like hunting for more differences, or just want to torture yourself, have at it! And if you want to yell at me about not recognizing what a fun game Mega Man X6 actually is, I'll pretend to believe you!
Always fun to take a look at games from the developmental stages. Here's an magazine clipping from an old issue of GameFan, touting Capcom's 1996 releases. The featured picture is from Mega Man 8's opening stage, and man does it look different! Even much more lush and vibrant looking than Mega Man 8's already pastel rainbow style. It also appears the stage was partially flooded in development. All in all, it looks more interesting than the stage we ultimately got, but maybe that's just because it's different.
Thanks to VG Nostalgia for the scan!
How can there be any doubt that this man loves Mega Man Legends? Just watch this video promotion for Toron ni Kobun, better known here as The Misadventures of Tron Bonne, and watch how he holds that Servbot doll. See how protective he is over it? He wants no one near it, and understandably so. You can almost visualize him forming threats against his interviewer before she pulls away. You just know he wants more for his
armycollection, and the only way that will happen is if he makes more of the games!
Also, get a load of how he looks, minus about ten years.
On a more serious note, it seems that there are a number of small changes between what is seen in this video, and what made the final cut. Find out which ones Protodude found here (with images!), and add any more you find in the comments below.
As an aside, I just want to say I'd love another game like this. "Grand Theft Auto?" What's that?
If you've played Mega Man 8, then you're probably only too familiar with the theme music from Frost Man's stage... particularly if you weren't very good at the infamous "Jump! Jump! Slide! Slide!" snowboarding section. However, were you aware that in the early goings of the game's development, a different theme was used? It was released in some early promotional videos, back when the internet was incredibly slow and some magazines, such as Next Generation, would pack in CD-ROM discs which gave brief clips of titles yet to come.
And that's where this snippet comes from:
Want to hear more? Then check Protodude's post about it, which features a lengthier clip as a part of a "25 Great Mega Man Songs No One Heard" video list, and a sampling of the final version.
With that done, which version do you prefer?
When the game is never released, unfortunately. Such was the sad eventuality which befell Mega Man Anniversary Collection, the Game Boy Advance game which had been formerly known as Mega Man Mania before an ironic change to accommodate a celebration it would never be a part of.
The following video from Game Informer shows footage of the colorized version of the Game Boy Mega Man titles in all their unreleased glory.
Truth be told, between the two collections (and not counting X), this was the one I was most looking forward to, given that the Game Boy games were a bit more rare than their NES/Super NES/PlayStation counterparts. Hopefully someday Capcom will "find the source code" (I have my own theory about that, but it can wait for another time) and give these worthwhile titles, considered by some to be superior to their technologically superior NES cousins, another chance at life.
And by the time that happens, maybe they should just toss in Mega Man Xtreme and its sequel as well.
News Source: Protodude's Rockman Corner