FictionSphere Adds Beat 'Em Up Peanut Butter to Mega Man-esque Platforming Chocolate

Hot on the heels of yesterday's Mega Man Battle Network-inspired Kickstarter role playing game EndCycle comes another Kickstarter for a Mega Man-esque game. Unlike that one, however, this one should appeal more to those who enjoy the platforming aspects of the franchise.

You might recall a month ago, when discussing Team Einherjar's fan game "Mega Man ZX Genesis," that there was talk of a new, original project that would soon be announced. That day has come, and that project is now officially known as FictionSphere:

Visually, the game is very reminiscent of Inti Creates' style for the Mega Man Zero and Mega Man ZX games, and you can even spot some vintage wall-jumping action among the platforming and arcade-style shooting, courtesy of the playable character Ratio. The other playable character, Paradox, brings something new to the mix in the form of some "beginner friendly" beat 'em up combo mechanics. Together, Team Einherjar has dubbed this hybrid a "Technical Platformer."

These two protagonists are brought together in a world where many humans have succumbed to an infection known as Phanteria, and the resulting "Phantasms" have begun to wreak havoc across the land. The company known as Astral Tech has created Apostoloid robots to protect a safe haven for those who have minimal infection rates, as well as the Excells -- those able to withstand the infection and utilize their hidden potential to take the fight to the enemy. All others, however, are turned away to fend for themselves as best they can.

Team Einherjar is aiming for a $15 PC release, and currently has the game up on Steam Greenlight. More game and story details and art can be found on their Kickstarter page, where as of this writing they've managed to procure $912 of their $30,000 goal from 35 backers, and there are still 28 days remaining. Alternatively, you can support the project through PayPal as well.

Should they meet their goal, stretch goals aim to add more content such as an art gallery, as well as potentially bring the game to more platforms including Mac, Linux, Xbox One, and the PlayStation 4 & PlayStation Vita.

In the meantime, work is underway on a demo so you can experience the action for yourself.

If you'd like to follow the project, you can find them on Facebook, Twitter, YouTube, Twitch, and their home page.

Thanks to Team Einherjar, GeminiSparkSP, reluctantlyxdead , and Icy for the tips!