Mighty No. 9 Delayed Once Again (But For the Last Time)

Well, this worked out pretty well. I received a couple of tips from GeminiSparkSP and Anonymouse about another delay of Mighty No. 9, this time into the Summer of 2016, per this image taken from an EBGames display that TyrantLizard45 posted on Twitter:

It wasn't the most solid evidence to go on, but as learned today, it is in fact absolutely true.

Today, on the official Mighty No. 9 blog, Comcept founder Keiji Inafune announced that the game has finally gone gold (i.e. been finalized for mass-production), and will experience no more further delays as it heads towards a release date of June 21st, 2016 in North America and Asia, while the rest of the world gets it a few days later on June 24th.

The choice of release date is almost comical, as Mighty No. 9 was last said to be on its way to a Spring 2016 launch, and June 21st? That is literally the official first day of Summer 2016, thus meaning that the game will have technically missed its previously projected release window by one day. You can't make this stuff up.

"With the game having 'gone gold' we are in the last final stages of being able to deliver it into your hands, be that via your favorite retail outlet, or via digital channels," Inafune says in the blog post. "Therefore the release date we are announcing is set in stone and there will be no further delays for the game."

Inafune goes on to say that the Nintendo 3DS and PlayStation Vita versions of the game are still set to follow at a later point, and ends on this note:

Now that the dust has settled, we will be delivering Mighty No. 9 to everyone next month. How long will it take you to clear the main story on NORMAL? How many people are going to be able to clear MANIAC mode? What is going to be the fastest record for the time attack mode? We are looking forward to seeing the community answer all of these questions for us! Make sure to let us know your feedback and thoughts on the game through our SNS channels as you play the game. Your voices are what made this game possible, and we want to continue hearing what you think so that it may influence our future endeavors.

So, now that the game appears to finally be on its way (going gold seems to pretty well cement that), who is still hyped for it? Who is still mildly enthused? Or have the continued delays taken the wind out of your sails, leaving you to check it out whenever -- or if -- you get to it?

Thanks to GeminiSparkSP and Murkman for the tips!