Mega Man 2.5D Coming in 2013


It’s been in development for years, but at long last, the fan project known as “Mega Man 2.5D” is almost here! And really, what better time to release a game called “Mega Man 2.5D” than on Mega Man‘s 25th anniversary?

Creator Peter Sjöstrand released the above trailer earlier today to promote it, and reveals that the first release will be a single playable co-op stage set in Shadow Man’s realm, coming later this year.

“Luckily,” he adds, “the step from having one playable stage to having several stages isn’t huge, so what we hope to do is to continue adding more stages.”

Given that the project has been underway for several years (with a prolonged period of silence until now), one can be forgiven for not knowing or not remembering what this project is all about. Continue reading to refresh your memory.

Mega Man 2 in 3D – Our original post from 2009 regarding the title, which was at the time a single-player game. Here’s the trailer which showed off the concept of how moving Mega Man 2 into 3D would work:

Mega Man 2.5D is Back… with Twice the Fun! – This update from later in the year gave us an even greater idea of what could be done, expanding upon the original proof of concept video greatly with more stages, the addition of Mega Man 3 levels, and two-player co-op action. This video is what got the internet buzzing for a while:

How’s that for teamwork?

In 2010, a new teaser was released:

This was followed by another teaser, which shows off some of what may be in the aforementioned stage based on Shadow Man’s from Mega Man 3:

Of course, that was in 2010; who can say at this point how much may or may not have been changed?

Gamasutra Interviews Mega Man 2.5D Composer – Just as the title says, Gamasutra interviewed the composer of the game’s tunes in 2011.

Mega Man 2.5D – March Update 2012 – March 2012 brought our last update with a call for help programming the title, as well as the last new trailer until today:

Bass and Dr. Light as playable characters? Most interesting.

We can only wonder now if Capcom is paying attention to this.

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