A few days ago, in the post "IGN Goes Hands-On with Mega Man 10, and Capcom Finally Addresses Multiplayer," I said:
I think it’s safe to assume there are people who do indeed love the spirit of Mega Man, but have been put off by some of its more precise demands; hopefully Easy Mode will make everyone happy.
Then again, there are those who were offended by the mere existence of the Super Guide in New Super Mario Bros. Wii, so the same existence of this will likely get some in a tizzy.
And, as if on cue, Steve Napierski of the webcomic Dueling Analogs put together the following video in lieu of today's comic strip to express his feelings on the inclusion:
To the notion of using this optional mode to attract more people to the brand, he says "So what!? Look, the people that would have wanted to play this twenty-three year old franchise would have played it by now and those who you might attract play this installment will probably be turned away from the lack of dumbed down levels and mentally challenges enemies in the previous incarnations. Also, the inclusion of an Easy Mode might also tempt those who would be willing to overcome the challenge of the game to be swayed to a much more wussified experience."
In all, he feels that any of the other various Mega Man incarnations (except X) should be where such comforts reside-- and in the case of some, such as Zero and ZX, they already do.