For the second year in a row, The Mega Man Network has been fortunate enough to interview "the father of Mighty No. 9", Keiji Inafune. Of course, he is also famous for, among other things, being the father to another famous blue robot. Read on to find out his inspiration and thoughts about the Mighty No. 9's Xel system, what he thinks of his fans, and more.
Yesterday, The Mega Man Network was recently able to sit down and play through a demo level of Mighty No. 9 during PAX 2014. While it was only one level, it showed off a number of cool things that makes Mighty No. 9 a different beast than its predecessors, while still maintaining much of what made previous games staring blue robots particularly special.
Thanks to the fine folks at Inti Creates and 8-4 Ltd., The Mega Man Network has been able to play through and dissect much of what could be called the first post-Capcom Mega Man game–Mega Man without Mega Man, as it were. But defining Azure Striker Gunvolt in that way would do an injustice to one of the best platformers of this generation.