The Mega Man Network
Mega Man & More Galore in Nintendo Force #8

Are you interested in Nintendo Force magazine? If you are, but haven't yet made a move, now might be a good time to check it out-- here's why.

Get Equipped Analysis: Ice Slasher

Time to look at one "cool" weapon within the arsenal from Mega Man 1, the Ice Slasher!

Mega Man Battle Network 3D Fan Game Underway

Has seeing Mega Man's Final Smash in the most recent Nintendo Direct left you with a clamoring for more Mega Man Battle Network? Well, good news!

Mega Men Take Super Smash Bros. by Storm

Nintendo has just concluded their Super Smash Bros. Direct video, and as you can probably guess from our posting about it here, there was indeed new information about Mega Man's part in the game to behold!

TMMN Reviews: Bandai D-Arts Ultimate Armor Mega Man X Figure

Hot on the heels of our Bandai Figuarts ZERO Sigma figure review comes Mega Man X in the Ultimate Armor made famous in Mega Man X4! Featuring a cameo appearance by Tango the Cat!

TMMN Reviews: Bandai Figuarts ZERO Sigma Figure

It's been a while since our last Bandai Mega Man figure review, and some of you have probably been wondering if we were going to cover any more of their releases. Today, your question has been answered!

Prototypes and Debugs Released for PlayStation Mega Man Titles

After a long wait that stretches back 14 years, several fans have made breakthroughs in four different Mega Man games. Protodude of Protodude's Rockman Corner, along with a few other dedicated fans have made available prototype and beta versions of Rockman X5, Mega Man Legends 2, and The Misadventures of Tron Bonne, along with a hacked debug mode in Mega Man 8.

Get Me Off The Moon Neo Devroom Event: Airship Design Contest

It's been a little while since we last posted about a Neo Devroom Event from 100,000 Strong for Mega Man Legends 3 in this space, but the folks there have come up with a fun and fascinating idea for a new contest in the spirit of those once held by Capcom for the ill-fated project: Airships!

"Mega May" and a Vote To Decide the Next eShop Release

Over two and a half years ago, Capcom re-released Mega Man: Dr. Wily's Revenge, the first Mega Man game for the original Game Boy, on Nintendo's 3DS eShop Virtual Console. For North American gamers, the wait for the rest of the Game Boy and Game Boy Color installments is near its end.

Comicosity Interviews Archie, Previews Mega Man #35

Writer Ian Flynn and editor Paul Kaminski are back, ready to further hype you up for the Mega Man X back-up features and upcoming crossover, "Dawn of X," now appearing in the pages of Archie's Mega Man comic book.

Mega Man-esque News
Exclusive: Ruby-Spears Developing Mighty No. 9 Animated Series (Update)

It's incredible to think of what a juggernaut Mighty No. 9 has become since Keiji Inafune first announced his Kickstarter to get fan-supported funding for his latest video game concept. With the game still in early development and no plans for a release until sometime in 2015, we've already seen talk of a live-action production being thrown around, and now a familiar face is ready to bring the adventures of Beck and Call to the small screen.

Mighty No. 9 Video from the Game Developers Conference

About a month ago, we got a look at Keiji Inafune giving the αROM of Mighty No. 9 a test drive to see how things were progressing. Now, at the 2014 Game Developers Conference, a new video featuring that same ROM has been released with some other fun bits included.

Further Details on Azure Striker Gunvolt Revealed

Following the initial announcement trailer earlier, further details on Inti Creates' upcoming Nintendo 3DS eShop game Azure Striker Gunvolt have been revealed, thanks to Destructoid.

Azure Striker Gunvolt Announced by Keiji Inafune and Inti Creates

Hot on the heels of a Mighty No. 9 presentation at the Bitsummit conference, Keiji Inafune announced Azure Striker Gunvolt, a 2D action game which bares more than a passing resemblance to Mega Man Zero and Mega Man ZX!

Footage of Inafune Playing Early Mighty No. 9 ROM and More!

Recently, we got to see some screens from the very-early-in-development α2 ROM of Mighty No. 9, courtesy of a sneak-peek provided to members of Comcept's forum dedicated to the game. At the recent D.I.C.E. 2014 expo, Inafune held a talk and featured the following short clip of himself playing the ROM.

Mighty No. 9: The Movie?

It's not a surprise if a hit video game proves popular enough to spawn a motion picture deal, but before the game is even made? That would be some uncharted territory indeed.

Behold: The First Glimpse of Mighty No. 9 Screens

As you might have heard, Mighty No. 9 producer Nick Yu recently popped up on the super-secretive forums for the game to share with everyone a few new screens of the extremely early in-development game's progress. We're probably talking pre-White City level early here, for those who can remember that from Mega Man X (and if you don't... maybe we can talk about it sometime).

Mighty No. 9 Hits Pushmo

Fans of Mega Man have been a pretty creative bunch over the years, bringing the Blue Bomber and other series characters to various games that feature player-generated content. Now as Mighty No. 9 takes shape, its titular character is starting to venture where the other blue robot once tread

Mighty No. 9 Fans Have Called Out and Said 'F Yeah'

Ten days ago, Comcept gave those who backed the Mighty No. 9 Kickstarter a chance to vote for the design they would like to see used to represent Call, Beck's female counterpart in the upcoming title. The fans have spoken, and Comcept has now revealed the winner.

Time to Call In

The Vote for Call's design is now out to backers of the Kickstarter