Perhaps you recall these sweet homemade model kits of Rockman X and Zero, created by SAGE. As they were originally sold only in Japan at figure and hobby conventions, getting one meant you most likely had to hunt out auctions and pay some potentially steep prices. Fortunately, that’s no longer the case. Online shop Tatsu […]
Perhaps you recall these sweet homemade model kits of Rockman X and Zero, created by SAGE. As they were originally sold only in Japan at figure and hobby conventions, getting one meant you most likely had to hunt out auctions and pay some potentially steep prices....Month: May 2010
Funny, Something Looks Different…
There is no cause for alarm. Do not adjust your television set. This is… the revolution! Or, it’s just a site layout update. More towards that. After accumulating some user input a few months back, we began working on some tweaks to improve site navigation, and that ended up turning into a whole new layout. […]
by TMMN Staff | May 24, 2010 | Site Developments
There is no cause for alarm. Do not adjust your television set. This is… the revolution! Or, it’s just a site layout update. More towards that. After accumulating some user input a few months back, we began working on some tweaks to improve site...Capcom Unity Presents: Mega Man Zero 2 Recollections
Last week, Capcom Unity called upon the mightiest forces on the internet (and me) to peer back about a decade (give or take) and recall our thoughts on the first Mega Man Zero game for a little something our friend JGonzo likes to call “Mega Man Zero Recollections.” Jeremy Parish of 1UP, Jonathan Holmes of […]
by TMMN Staff | May 24, 2010 | Community Developments, Mega Man
Last week, Capcom Unity called upon the mightiest forces on the internet (and me) to peer back about a decade (give or take) and recall our thoughts on the first Mega Man Zero game for a little something our friend JGonzo likes to call “Mega Man Zero...Too Many Mega Man Bosses?
After 23 years and 16 games (to say nothing of all the various little side-efforts), have the Robot Masters of the Mega Man series finally reaches saturation? Are we on the verge of a Robot Master meltdown? This seems to be what the folks at CollegeHumor are implying, as they highlight a number of new […]
by TMMN Staff | May 20, 2010 | Community Developments
After 23 years and 16 games (to say nothing of all the various little side-efforts), have the Robot Masters of the Mega Man series finally reaches saturation? Are we on the verge of a Robot Master meltdown? This seems to be what the folks at CollegeHumor are implying,...Here Are Our Mega Man 10/Rockman 10 Package Design Winners
It seems almost like forever ago that Capcom announced their contest in creating a package design for Rockman 10 or Mega Man 10, a game that requires no package. Well the day has come that the three main prize winners, as well as five runner ups, have been decided. And here they are! Winner of […]
by TMMN Staff | May 20, 2010 | Mega Man
It seems almost like forever ago that Capcom announced their contest in creating a package design for Rockman 10 or Mega Man 10, a game that requires no package. Well the day has come that the three main prize winners, as well as five runner ups, have been decided....Mega Man & Friends Go 3D to Save Dotnia
Last week, the eagerly-anticipated PlayStation 3-exclusive Zelda-ish title 3D Dot Game Heroes was finally released in North America. And as a game which (despite some of its more modern visual flair) embraces the 8bit days of the industry and features a custom character editor, we all knew it was only a matter of time before […]
by TMMN Staff | May 20, 2010 | Community Developments
Last week, the eagerly-anticipated PlayStation 3-exclusive Zelda-ish title 3D Dot Game Heroes was finally released in North America. And as a game which (despite some of its more modern visual flair) embraces the 8bit days of the industry and features a custom...Capcom Unity Reveals Winners of Zero 1 Art Contest, Initiates Zero 2
About a week ago, Capcom Unity announced the first of several art contests based on the four games which will comprise Mega Man Zero Collection. And now, the winners have been decided. Our own Tabby’s entry appears at right, and to see the full assortment of entrants (with comments on the top eight from Capcom’s […]
by TMMN Staff | May 19, 2010 | Community Developments, Mega Man
About a week ago, Capcom Unity announced the first of several art contests based on the four games which will comprise Mega Man Zero Collection. And now, the winners have been decided. Our own Tabby’s entry appears at right, and to see the full assortment of...Recipe for One Servbot Takeover: Print, Fold, Repeat
In action figure collecting, there are some figures and packages which are released of “characters” (and I use the term loosely) who are relatively generic, thus allowing consumers to buy multiples of the same figure in order to flesh out large platoons. These are known as “army builders,” and can yield some rather impressive displays. […]
by TMMN Staff | May 19, 2010 | Community Developments
In action figure collecting, there are some figures and packages which are released of “characters” (and I use the term loosely) who are relatively generic, thus allowing consumers to buy multiples of the same figure in order to flesh out large platoons....Kotobukiya’s Rockman Figure Gets Some Much Needed Color (Updated)
We’ve reported for a while now on Kotobukiya’s upcoming fantastic, fully poseable 1/10 scale Rockman figure. The modeling of the figure has been looking top notch, but something about it still seemed a bit glum. Perhaps it was all that prototype gray that was going on. But that’s no longer an issue, as a full […]
by TMMN Staff | May 17, 2010 | Mega Man
We’ve reported for a while now on Kotobukiya’s upcoming fantastic, fully poseable 1/10 scale Rockman figure. The modeling of the figure has been looking top notch, but something about it still seemed a bit glum. Perhaps it was all that prototype gray that...Capcom Unity Presents: Mega Man Zero Recollections
As we near the long-awaited release date for Mega Man Zero Collection for the Nintendo DS, JGonzo of Capcom Unity has opted to take a look back at the first time some Mega Man fans of note laid eyes on the game. Four were chosen to express themselves, and they are Protodude from our affiliate, […]
by TMMN Staff | May 17, 2010 | Community Developments, Mega Man
As we near the long-awaited release date for Mega Man Zero Collection for the Nintendo DS, JGonzo of Capcom Unity has opted to take a look back at the first time some Mega Man fans of note laid eyes on the game. Four were chosen to express themselves, and they are...Check Out Mega Man in Capcom Unity Retro Idol
A few weeks ago, we informed you of Capcom Unity’s plans to proceed with a contest called “Capcom Retro Idol,” wherein fans of Capcom’s 8- and 16-bit software would get a chance to step up and defend their game of choice to the world. Or, at least the part of the world that plays video […]
by TMMN Staff | May 16, 2010 | Community Developments, Mega Man
A few weeks ago, we informed you of Capcom Unity’s plans to proceed with a contest called “Capcom Retro Idol,” wherein fans of Capcom’s 8- and 16-bit software would get a chance to step up and defend their game of choice to the world. Or, at...Hideki Kamiya Wants to Make Mega Man
The name “Hideki Kamiya” might be familiar to some of you, particularly if you’re a fan of such video game franchises as Capcom’s Viewtiful Joe, Resident Evil, Devil May Cry, and Okami, not to mention Ace Attorney Investigations: Miles Edgeworth. Outside of Capcom, his efforts can be seen in the story and direction of Bayonetta, […]
by TMMN Staff | May 15, 2010 | Mega Man
The name “Hideki Kamiya” might be familiar to some of you, particularly if you’re a fan of such video game franchises as Capcom’s Viewtiful Joe, Resident Evil, Devil May Cry, and Okami, not to mention Ace Attorney Investigations: Miles...Support Us on Patreon
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