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	<title>Comments on: Capcom, CoroCoro and Kids Station team up for OSS promotion + new footage</title>
	<atom:link href="http://www.themmnetwork.com/2009/11/02/capcom-corocoro-and-kids-station-team-up-for-oss-promotion-new-footage/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.themmnetwork.com/2009/11/02/capcom-corocoro-and-kids-station-team-up-for-oss-promotion-new-footage/</link>
	<description>Get Equipped with News</description>
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		<title>By: RegalX7</title>
		<link>http://www.themmnetwork.com/2009/11/02/capcom-corocoro-and-kids-station-team-up-for-oss-promotion-new-footage/comment-page-1/#comment-18430</link>
		<dc:creator>RegalX7</dc:creator>
		<pubDate>Tue, 03 Nov 2009 11:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.themmnetwork.com/?p=2901#comment-18430</guid>
		<description>My comment was just about how insane the guy in the video was. It involved a term that started with &quot;bat,&quot; followed by a four-letter word that started with the letter &quot;s,&quot; then ended with &quot;crazy.&quot;
I know now to censor it in the future, though.</description>
		<content:encoded><![CDATA[<p>My comment was just about how insane the guy in the video was. It involved a term that started with &#8220;bat,&#8221; followed by a four-letter word that started with the letter &#8220;s,&#8221; then ended with &#8220;crazy.&#8221;<br />
I know now to censor it in the future, though.</p>
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		<title>By: Alilatias</title>
		<link>http://www.themmnetwork.com/2009/11/02/capcom-corocoro-and-kids-station-team-up-for-oss-promotion-new-footage/comment-page-1/#comment-18340</link>
		<dc:creator>Alilatias</dc:creator>
		<pubDate>Tue, 03 Nov 2009 00:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.themmnetwork.com/?p=2901#comment-18340</guid>
		<description>Fishman: Hm, that reminds me, I wonder if Area Locking (not Row Locking) is possible in this game, since the battle system so far looks more like a fusion of the first three games rather than the later three.

I hope not, though...</description>
		<content:encoded><![CDATA[<p>Fishman: Hm, that reminds me, I wonder if Area Locking (not Row Locking) is possible in this game, since the battle system so far looks more like a fusion of the first three games rather than the later three.</p>
<p>I hope not, though&#8230;</p>
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		<title>By: Alilatias</title>
		<link>http://www.themmnetwork.com/2009/11/02/capcom-corocoro-and-kids-station-team-up-for-oss-promotion-new-footage/comment-page-1/#comment-18292</link>
		<dc:creator>Alilatias</dc:creator>
		<pubDate>Mon, 02 Nov 2009 19:54:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.themmnetwork.com/?p=2901#comment-18292</guid>
		<description>Regal: I would think that whatever you typed would be awaiting moderation because of something else. I&#039;ve had asterisks like **** get through without a problem. Then again, that was quite a while ago, and I usually type &#039;[censored]&#039; just to jump over the issue nowadays on this site and GameFAQs.

The only time in which one of my comments ever faced moderation on this site was when I posted a link to IGN&#039;s (I know, lol IGN) Mobile Mega Man 2 review.</description>
		<content:encoded><![CDATA[<p>Regal: I would think that whatever you typed would be awaiting moderation because of something else. I&#8217;ve had asterisks like **** get through without a problem. Then again, that was quite a while ago, and I usually type &#8216;[censored]&#8216; just to jump over the issue nowadays on this site and GameFAQs.</p>
<p>The only time in which one of my comments ever faced moderation on this site was when I posted a link to IGN&#8217;s (I know, lol IGN) Mobile Mega Man 2 review.</p>
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		<title>By: RegalX7</title>
		<link>http://www.themmnetwork.com/2009/11/02/capcom-corocoro-and-kids-station-team-up-for-oss-promotion-new-footage/comment-page-1/#comment-18290</link>
		<dc:creator>RegalX7</dc:creator>
		<pubDate>Mon, 02 Nov 2009 19:25:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.themmnetwork.com/?p=2901#comment-18290</guid>
		<description>Awaiting moderation? Oh, I see... I didn&#039;t know whether I should censor that with the GameFAQs asterisks or not.</description>
		<content:encoded><![CDATA[<p>Awaiting moderation? Oh, I see&#8230; I didn&#8217;t know whether I should censor that with the GameFAQs asterisks or not.</p>
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		<title>By: Mega Man EXE: Operate Shooting Star - more footage &#124; Games Blog</title>
		<link>http://www.themmnetwork.com/2009/11/02/capcom-corocoro-and-kids-station-team-up-for-oss-promotion-new-footage/comment-page-1/#comment-18277</link>
		<dc:creator>Mega Man EXE: Operate Shooting Star - more footage &#124; Games Blog</dc:creator>
		<pubDate>Mon, 02 Nov 2009 16:59:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.themmnetwork.com/?p=2901#comment-18277</guid>
		<description>[...] Link [...]</description>
		<content:encoded><![CDATA[<p>[...] Link [...]</p>
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		<title>By: Fishman</title>
		<link>http://www.themmnetwork.com/2009/11/02/capcom-corocoro-and-kids-station-team-up-for-oss-promotion-new-footage/comment-page-1/#comment-18267</link>
		<dc:creator>Fishman</dc:creator>
		<pubDate>Mon, 02 Nov 2009 14:10:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.themmnetwork.com/?p=2901#comment-18267</guid>
		<description>@Alilatias

That&#039;s how the lock-on worked in the SSR games. You could lock on with just about any attack that didn&#039;t dim the screen, including the GroundWave series of chips in their games.</description>
		<content:encoded><![CDATA[<p>@Alilatias</p>
<p>That&#8217;s how the lock-on worked in the SSR games. You could lock on with just about any attack that didn&#8217;t dim the screen, including the GroundWave series of chips in their games.</p>
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		<title>By: Ryan Ferneau</title>
		<link>http://www.themmnetwork.com/2009/11/02/capcom-corocoro-and-kids-station-team-up-for-oss-promotion-new-footage/comment-page-1/#comment-18223</link>
		<dc:creator>Ryan Ferneau</dc:creator>
		<pubDate>Mon, 02 Nov 2009 09:12:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.themmnetwork.com/?p=2901#comment-18223</guid>
		<description>Heh, somebody used two AreaSteals on NumberMan, nice.  And an AquaSword for FireManV1?  Either they moved that chip to an earlier point in the game, or somebody traded chips with a friend.  I believe that would have finished off FireMan in one hit at the start of the battle!</description>
		<content:encoded><![CDATA[<p>Heh, somebody used two AreaSteals on NumberMan, nice.  And an AquaSword for FireManV1?  Either they moved that chip to an earlier point in the game, or somebody traded chips with a friend.  I believe that would have finished off FireMan in one hit at the start of the battle!</p>
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		<title>By: Keso_R</title>
		<link>http://www.themmnetwork.com/2009/11/02/capcom-corocoro-and-kids-station-team-up-for-oss-promotion-new-footage/comment-page-1/#comment-18221</link>
		<dc:creator>Keso_R</dc:creator>
		<pubDate>Mon, 02 Nov 2009 08:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.themmnetwork.com/?p=2901#comment-18221</guid>
		<description>Hmm... I wonder if there&#039;s a translation of the Video anywhere?</description>
		<content:encoded><![CDATA[<p>Hmm&#8230; I wonder if there&#8217;s a translation of the Video anywhere?</p>
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		<title>By: Alilatias</title>
		<link>http://www.themmnetwork.com/2009/11/02/capcom-corocoro-and-kids-station-team-up-for-oss-promotion-new-footage/comment-page-1/#comment-18220</link>
		<dc:creator>Alilatias</dc:creator>
		<pubDate>Mon, 02 Nov 2009 08:25:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.themmnetwork.com/?p=2901#comment-18220</guid>
		<description>Eh, after having gone through watching Pokemon HG/SS-related snippets of Pokemon Sunday during most of the Summer, I&#039;m used to the kind of enthusiasm that this guy displayed. (And trust me, the Pokemon Sunday cast are about as awesomely crazy as you can get.)

At least we now learn that SSR&#039;s Lock-On makes him teleport in front of his target (and bypass obstacles in the way) rather than a really quick dash forward. (Even with a Shockwave battlechip? The heck? Minor nitpicking here, but it&#039;s RANGED and FORWARD AREA-OF-EFFECT for a reason.)

On another note, it might be a bit futile, but does anyone have any new info on the new EXE manga yet?</description>
		<content:encoded><![CDATA[<p>Eh, after having gone through watching Pokemon HG/SS-related snippets of Pokemon Sunday during most of the Summer, I&#8217;m used to the kind of enthusiasm that this guy displayed. (And trust me, the Pokemon Sunday cast are about as awesomely crazy as you can get.)</p>
<p>At least we now learn that SSR&#8217;s Lock-On makes him teleport in front of his target (and bypass obstacles in the way) rather than a really quick dash forward. (Even with a Shockwave battlechip? The heck? Minor nitpicking here, but it&#8217;s RANGED and FORWARD AREA-OF-EFFECT for a reason.)</p>
<p>On another note, it might be a bit futile, but does anyone have any new info on the new EXE manga yet?</p>
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		<title>By: raymond645</title>
		<link>http://www.themmnetwork.com/2009/11/02/capcom-corocoro-and-kids-station-team-up-for-oss-promotion-new-footage/comment-page-1/#comment-18213</link>
		<dc:creator>raymond645</dc:creator>
		<pubDate>Mon, 02 Nov 2009 07:12:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.themmnetwork.com/?p=2901#comment-18213</guid>
		<description>Yeah, he was a bit to happy...but then again, who am I to judge? Hell, I was like that when I was able to play MM9, so I guess it&#039;s natural.</description>
		<content:encoded><![CDATA[<p>Yeah, he was a bit to happy&#8230;but then again, who am I to judge? Hell, I was like that when I was able to play MM9, so I guess it&#8217;s natural.</p>
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